R_J_K75
Legend
OK, not worth arguing with you over.You are of course welcome to spend your time however you want, but watching 5 minutes of a TV show does not entitle you to an opinion on it.
OK, not worth arguing with you over.You are of course welcome to spend your time however you want, but watching 5 minutes of a TV show does not entitle you to an opinion on it.
Gonna take the word confessional at face value: I like bikini chainmail and sexy sword-wielding ladies. I'm generally sensitive to having interesting and developed female characters and having a good representation. But I think Conan and the fantasy pulp genre just broke me that way.
honestly yeah also I find the charicter not bad but rather doneI hate BG3 because it's turn based.
I can't say I hate the game because I've never played it ... but the turn-based nature is one thing* that is keeping me from playing it. Turn-based combat is annoying enough at the gaming table. I don't want to have to suffer through it when playing a video game as well!I hate BG3 because it's turn based.
I can't say I hate the game because I've never played it ... but the turn-based nature is one thing* that is keeping me from playing it. Turn-based combat is annoying enough at the gaming table. I don't want to have to suffer through it when playing a video game as well!
*The price is the other main reason.
Wow. Being turn-based is one of the definite engine improvements over Baldur's Gate 1 and 2. Considering 5e's casting times are a lot more compressed than AD&D's, maybe the issue would have been much reduced - but trying to target enemies with an area-effect spell with BG1 and 2 sucked and was a definite break from the feel of AD&D back in the day. BG3's turn-based action totally fixes that and the feel is much more of a 1:1 translation.I can't say I hate the game because I've never played it ... but the turn-based nature is one thing* that is keeping me from playing it. Turn-based combat is annoying enough at the gaming table. I don't want to have to suffer through it when playing a video game as well!
Real Time with Pause can be nice, but I'm more of a FPS gamer myself, so I prefer that style even in CRPGs. Like with the various Dragon Age games, I pretty much never use the tactical combat stuff. I'll press pause occasionally but mostly I just play out combats hack-n-slash style.Shows you the difference in people. Generally I consider realtime combat in a computer game a plague.
Yeah, no, I just don't want turn-based combat in a visual medium. It's tolerable when I'm playing at the table with minis or a digital map with tokens because real time combat just isn't feasible there, but not when I'm playing a computer game. I want to feel that "heat of the moment" / "seat of your pants" real time feel. It makes me feel like I'm really there. Turn-based combat just takes me out of the moment too much. I guess maybe I also enjoy testing my reflexes more than I enjoy being strategic? I'm very much a "kick in the door" / "leap onto the back of the dragon" action hero kinda guy.Wow. Being turn-based is one of the definite engine improvements over Baldur's Gate 1 and 2. Considering 5e's casting times are a lot more compressed than AD&D's, maybe the issue would have been much reduced - but trying to target enemies with an area-effect spell with BG1 and 2 sucked and was a definite break from the feel of AD&D back in the day. BG3's turn-based action totally fixes that and the feel is much more of a 1:1 translation.