Geek Confessional Thread 2024 [NOW 2025!]

Real Time with Pause can be nice, but I'm more of a FPS gamer myself, so I prefer that style even in CRPGs. Like with the various Dragon Age games, I pretty much never use the tactical combat stuff. I'll press pause occasionally but mostly I just play out combats hack-n-slash style.

Same with my Fallout 4 playthroughs. I only really use VATS to help me locate hiding enemies. I don't like the targeting system so never really bother with that aspect of it.

Yeah, I never was a big fan of what I called "twitch and flex" gaming even in my younger days. The only reason I found FO3 and on playable most of the time was VATS, and if a game didn't at least have pauseable on its RT, I wouldn't even bother. All RT combat does is annoy me at best, and make the game unplayable more often.
 

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Yeah, I never was a big fan of what I called "twitch and flex" gaming even in my younger days. The only reason I found FO3 and on playable most of the time was VATS, and if a game didn't at least have pauseable on its RT, I wouldn't even bother. All RT combat does is annoy me at best, and make the game unplayable more often.
Fair enough! :)
 

I cut my gamer teeth on JRPGs like Final Fantasy, Ultima, and Dragon Quest, so I love turn-based combat in my video games. It's actually my favorite way to play an RPG of any kind: CRPG, TTRPG, JRPG, whatever the heck Ni No Kuni is...
A few rows of baddies standing on one side of the screen stepping forward and flailing their arms or casting a spell before stepping back. Then repeat on the heroes' side. Love that stuff.
 


Wow. Being turn-based is one of the definite engine improvements over Baldur's Gate 1 and 2. Considering 5e's casting times are a lot more compressed than AD&D's, maybe the issue would have been much reduced - but trying to target enemies with an area-effect spell with BG1 and 2 sucked and was a definite break from the feel of AD&D back in the day. BG3's turn-based action totally fixes that and the feel is much more of a 1:1 translation.
hehe,
playing D&D give me more than my fill of turn based games that I need. OK, maybe add HOMM series to thet(but I am intrigued if that can be turned into hero focused RTS of some kind).

and challenge of hitting enemies with fireball in real time with casting time while avoiding my allies and they all move during casting is a reward of it's own.

we played NWN2 in LAN decades ago and it was great, we even tried to use pause a little as possible.

each controls only one character so there is really little need for a pause. just use your hotkeys and reflexex.
If you can play Dota2, you can play BG3 in real-time.
 

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