Well, our concern is to allow someone to actually use the feat without flooding the market with 1,001 rods of rulership (or vorpal swords, or ...), right? So, how about awarding a certain number of crafting points whenever someone levels, followed by additional awards per month for those not adventuring. So, you can either get xp for going on an adventure (even it it gets stalled), or you can get craft points for "not adventuring". All you have to do is limit the number of "sitting on your butt craft points per level per month" to some reasonable amount, and a character can continue to craft past the first allottment of points without cranking out too many "fabulous" items.