Aura of Protection
Starting at 6th level, whenever you or a friendly creature within 10 feet of you must make a saving throw, the
creature gains a bonus to the saving throw equal to your Charisma modifier (with a minim um bonus of +1).
You are correct. There is nothing in the rules indicating to treat your Cha save differently than any other save.Looking for others opinions...
So I almost always exclusively play Paladins and here recently I had a DM in an online game try to tell me that my Aura of Protection does not apply to my own CHA saving throws.
RAW states the following -
The way I interpret this when I DM is that you roll your d20, add your CHA mod and then you add a bonus which just happens to be powered by the same stat (CHA).
To me, my method is correct and I don't see a problem with how it's written, but this guy cannot wrap the idea around his head and kind of puts me off not being able to understand.
What do you guys think?
I agree with your interpretation. I can see where the math grammar might make some folks twitchy, but that they would have said something like "use Charisma modifier in place of the normal ability" or "make a Charisma save instead of the normal save". That would have been even weirder, IMO.Looking for others opinions...
So I almost always exclusively play Paladins and here recently I had a DM in an online game try to tell me that my Aura of Protection does not apply to my own CHA saving throws.
RAW states the following -
The way I interpret this when I DM is that you roll your d20, add your CHA mod and then you add a bonus which just happens to be powered by the same stat (CHA).
To me, my method is correct and I don't see a problem with how it's written, but this guy cannot wrap the idea around his head and kind of puts me off not being able to understand.
What do you guys think?
Remember that the game doesn't explicitly state the rate of falls, so I guess you go by physics, which unfortunately amounts to doing homework.
Can a rogue use Expertise on Perception gained through Keen Senses?
Useful Guideline To Remember: You fall 500 feet the first round, then 1000 feet each round after that. (That's not quite right, I think it's closer to 600/1000, but 500/1000 is easier to remember and easier to do math around.)