Shin Okada
Explorer
I like to minimize the random factor on character making. Today, our group uses 32-point buy. Also, don't roll HP. The maximum for the first HD, then either use expectation (5.5 for d10) or expectation +0.5 (6 for d10) for the 2+ levels.
One of the biggest advantage of removing random factor is that we can do all the "out of adventure" between actual meetings. DM can just declare regulations and then each player make their own characters. Play a game all the time when we meet. Then another day, the DM sends the calculated total of XP and other rewards. Then players do all the character developments.
Also, we are really tired of having significant difference in stats for each PCs when we use them for months or even years.
And, it is very annoyng that if some feats or classes are opend only for lucky guys and girls.
One of the biggest advantage of removing random factor is that we can do all the "out of adventure" between actual meetings. DM can just declare regulations and then each player make their own characters. Play a game all the time when we meet. Then another day, the DM sends the calculated total of XP and other rewards. Then players do all the character developments.
Also, we are really tired of having significant difference in stats for each PCs when we use them for months or even years.
And, it is very annoyng that if some feats or classes are opend only for lucky guys and girls.