Infiniti2000
First Post
I hope this is the right forum (not Rules). Last Saturday we lost a party member to a kraken and have reason to believe that the kraken did not eat her and merely dropped the body (which sank to the ocean floor, about 2 thousand feet). Our objective is to recover the body so that we can raise her (the player like her character and doesn't want to roll up a new one). We have an arcane archer, monk, barbarian, wizard, and cleric (with various PrCs). Obviously, only the wizard and the cleric (me) have the means to go get the body. So, I'm looking for confirmation on our plan or perhaps any other ideas. We have access to most, if not all, WotC books and the Mongoose (I believe) books on sea adventuring. The wizard is 11th level and the cleric is 12th (but with a negative level). Our boat's anchor will not reach bottom and we have to rest the night (it is early evening) to regain spells. We also have it on good authority that more kraken inhabit the bottom of the ocean.
Plan: The wizard and the cleric go to get the body. The wizard will cast:
invisibility sphere
fly (x2)
The cleric will cast:
freedom of movement (x2) (houseruled that you can fly through water with FoM)
water breathing
silence (last 'buff' spell, cast on a rock, but many prepared)
visage of the deity (for darkvision)
There will be other buffs, obviously, just in case (e.g. bear's endurance, etc.). The wizard does not have darkvision, so visage of the deity seems to be our only hope. Obviously, we have an array of light spells, but we're trying not to attract attention. Once we get to the body, the cleric uses secure corpse and we will teleport back to the ship (special area setup a while ago, or perhaps dim door a few times).
Anything I'm missing? Any other spells to use (probably only cleric will come to mind, 'cause the wizard's list is limited). I had considered lesser planar ally, but I cannot specify the creature to show up (though ideas on what could show up are appreciated).
Thanks.
Plan: The wizard and the cleric go to get the body. The wizard will cast:
invisibility sphere
fly (x2)
The cleric will cast:
freedom of movement (x2) (houseruled that you can fly through water with FoM)
water breathing
silence (last 'buff' spell, cast on a rock, but many prepared)
visage of the deity (for darkvision)
There will be other buffs, obviously, just in case (e.g. bear's endurance, etc.). The wizard does not have darkvision, so visage of the deity seems to be our only hope. Obviously, we have an array of light spells, but we're trying not to attract attention. Once we get to the body, the cleric uses secure corpse and we will teleport back to the ship (special area setup a while ago, or perhaps dim door a few times).
Anything I'm missing? Any other spells to use (probably only cleric will come to mind, 'cause the wizard's list is limited). I had considered lesser planar ally, but I cannot specify the creature to show up (though ideas on what could show up are appreciated).
Thanks.