[GG] {ATTN! Calling MDAddict, jemal and TFO} A Game of Gods OOC

oh, and plz post your character in the character thread asap, and check my post about changes to the character of TFO, leopold and Janos.
 

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anos Audron, Playing:
Drakon (Human Male, Wiz 5/Sha 5)

Fort save has to be +12 (base = 2, con bonus is 5, cloak of resistance is 5)
Everything else seems okay, but, could you point out to me where you got the spellblades in your blade boots, as I'm not familiar with them. Also, can you explain how you get the prizes for your items, I get different ones.

Still needed: Small bio, your spells, and your check to overcome spell resistance per school of magic.

Fort save: you are correct.

Spellblades: oops: MoF. Spellblades are so natural for me that I always use them...:)

I'll edit it out.

Prices:

Price = (Base / 2) * .75
XP = (Base / 25) * .75

.75 is for Magical Artisan (Craft Wonderous Items)

Bio: done.

Spells & SR: Coming up
 

Timothy said:

Leopold playing:
Tzzarch, Male Lizardfolk Humanoid2 Fighter5

your HD should be: 2d10 + 5D12 +28
I'm going to look up some more info about gaining levels as a monster char. If it goes purely on level, you have too many feats.
Post the prices of your equipment plz.

HitDice: D10 is a typo, should be D12, hit poitns were calculated on D12. 2d10 for lizardmen, i thought that humanoids gained only with D8 not D10's. Am i missing something?

equipment cost:

Breastplate:4400
Battleaxe:18300
Cloak:4000
Ring:2500
Buckler:4100
Potion: 300,750,900,250
Misc:10gp
Total:49k rougly..
 

Janos Audron said:


Fort save: you are correct.

Spellblades: oops: MoF. Spellblades are so natural for me that I always use them...:)

I'll edit it out.

Prices:

Price = (Base / 2) * .75
XP = (Base / 25) * .75

.75 is for Magical Artisan (Craft Wonderous Items)

Bio: done.

Spells & SR: Coming up

I do not understand where you get the *0.75 from, I am not familar with the feat magical artisan, unless it is just another name fror craft wondrous item. If that is the case, the price should be 1/2 of the merket price. and the XP costs have to be 1/25 of the market price.

If I have missed any rules, could you give me the book and page number? I still have to throw if you succeed at crafting.
 

Leopold said:


HitDice: D10 is a typo, should be D12, hit poitns were calculated on D12. 2d10 for lizardmen, i thought that humanoids gained only with D8 not D10's. Am i missing something?

The D8's frombeing lizard folk are also affected by you being half-dragon, and therefor are one dice better.
 

Timothy, could you say if there's any chance I could be in this group? I posted a bit earlier but you didn't answer it, and not everyone has already posted their characters and such. If not, no hard feelings though =]
 


Timothy:

1) Magical Artisan = FRCS, feat section.

2) Craft Magical X = always succes. There is no rolling for the functioning of these feats. UNLESS it is a houserule you didn't tell us about...?
 

Well Venus, If you post a char before the others do I might consider it. But the ones that haven't posted a char yet do have better chance becuase they allready said they want to be in the campaign and helped me with starting up. But if one of the others takes a very (very) long while you can be in. Also, posting a char now, will put you in first place in the reserves, if soembody dropps out.

I'll be happy to have you, so plz post a char, as well as an e-mailadress in the character thread, so that I can mail you when you can get in.
 


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