Neonchameleon
Legend
The "save every round" mechanic is just an utter buzzkill and makes things that should be really-to-heart-stoppingly bad a minor-to-momentary [1 round] inconvenience.
1 round of paralysis should in itself be heartstopping. Long enough for another ghoul to tear your throat out. The other PCs are forced to adapt their tactics. Or are your ghouls being "nice" and the scavengers only attacking people who are on their feet? Any longer than that and the PC should end up dead.
On the other hand paralysed for the combat is sheer buzzkill. You might as well go away and get a drink - there's absolutely nothing you can do. You'll either be rolling up a new character or you won't. It's Russian Roulette as far as you are concerned. And rolling up a character in 5e is a pain.