the Jester
Legend
1. How many female roleplayers do you have presently in your campaign(s)?
None, regretfully.
2. Percentagewise, with how many females did you share your hobby in your own gaming history so far in comparison to the males?
Around 20%. I have almost always had at least one female in my campaigns; in fact, though my game is terribly full right now, if the right female player came along I'd be awfully tempted to add her in, despite having told several other folks no.
3. How do female roleplayers change the style of play in your groups?
Hmm... they tend to be a little more immersive on the roleplaying end of things, but I have excellent rpers in general in my campaign. Females tend to enhance this element slightly. There's also something indefinable that female gamers bring to the table- a sort of balancing chemistry that I really like.
4. Do you think that female roleplayers are more drawn in to the storytelling aspect of the game? If so, why?
I'd say rather that male gamers are more drawn to the combat and violent aspects of the game. Testosterone, I suspect.
5. Do you think that female roleplayers are more or less immune to powergaming/maximizing? If so, why?
I don't think so. I do think they're more prone to fully immerse themselves in their character; for instance, the only 3.0 ranger I saw with undead as a favored enemy was played by a female player. But that doesn't mean that females are immune to powergaming.
6. Do you think that female roleplayers are generally ignorant about the rules, concentrating more on the stories and the roleplaying itself?
Only at first, until they get a chance to learn. Of course, it depends; but I would say, in general, not really much more so than male rpers.
7. Where do you see advantages/disadvantages of a group that features some/majority/none female roleplayers?
I love gaming with women. They do add an intangibly different element to the game, both in game and out of game. There's a certain chemistry that develops. I dig it. On the other hand, I love gaming period.
8. Why do you think that male roleplayers are the vast majority in the hobby?
Well, traditionally there have been lots of boobies in chain mail bikinis on the covers of fantasy stuff, and our fantasy literature is traditionally dominated by males. (Heck, not one of the main characters of the Hobbit or Lord of the Rings was female!) I think this is starting to change, and there are some really cool strong female fantasy archetypes out there, but not near as many as there are male ones.
9. Do you think that socalled "Storytelling Games" like e.g. "Vampire" draw more female roleplayers to their genre than traditional roleplaying games like D&D? If so, why?
Yes, and again, I think it's the literature. Vampire is all Anne Rice in flavor and feel, and the Anne Rice vampire chronicles are what all the goth girls grow up on. It's a natural progression. There's a certain sensuality to Rice, and I think females are more comfortable with acting that out in game than males are. (How often do two male players have a romance between their characters, even if one of them is female?)
10. Are there systems/settings out there in your estimation that are completely devoid of female roleplayers? If so, why?
Shrug. Dunno.
11. Do you know female gamers, that, even after some years of play, have only miniscule/no knowledge of even the simplest rules? If so, why?
Hmm, don't think I do.
12. Did you ever play in groups that only featured female gamers? Did you (if so, how often percentagewise) play in a group that only featured male gamers?
How do those groups differ in style?
Once in a while, I have been in an all-guy group (like now). I'd say, hmm, 30% of the time?
13. Do you think a lot of female gamers are drawn into the hobby because their boyfriends are already playing it, or they want to get to know a boy better in the group, rather than out of personal interest?
Sadly, yes. These are also often the gamer girls who play six sessions in six months in a once-a-week game, distract their bf at the table, and talk loudly on their cell phones throughout the game. Sadly, this was the last female in our group- I had to ask her to stop coming if she couldn't change her behavior.
14. Have you ever seen relationships break in a group, maybe even while playing? If so, why?
I've seen relationships split two people from a group, when their drama overcame them. I haven't got much patience for that- leave it at home, please.
15. Do you think that female gamers are more prone to draw private problems/conflicts into the actual roleplaying than males? If so, why?
No, I don't think so. I do think that female gamers who are there to be with their bfs are more likely to cause problems at the table, just because they aren't really there to game. (If they are, they no longer count as being there to be with their bf.)
16. Is there generally more quarreling in a group that features some female gamers? If so, why? Could this be also to the benefit of the gaming, e.g. problemes are being dicussed rather that ignored?
No, not that I have noticed.
17. Do you think that the general approach of a female gamer is different from a male gamer? If so, how?
Fuller immersion into the character than a male, in general, but that's about it.
None, regretfully.
2. Percentagewise, with how many females did you share your hobby in your own gaming history so far in comparison to the males?
Around 20%. I have almost always had at least one female in my campaigns; in fact, though my game is terribly full right now, if the right female player came along I'd be awfully tempted to add her in, despite having told several other folks no.
3. How do female roleplayers change the style of play in your groups?
Hmm... they tend to be a little more immersive on the roleplaying end of things, but I have excellent rpers in general in my campaign. Females tend to enhance this element slightly. There's also something indefinable that female gamers bring to the table- a sort of balancing chemistry that I really like.
4. Do you think that female roleplayers are more drawn in to the storytelling aspect of the game? If so, why?
I'd say rather that male gamers are more drawn to the combat and violent aspects of the game. Testosterone, I suspect.

5. Do you think that female roleplayers are more or less immune to powergaming/maximizing? If so, why?
I don't think so. I do think they're more prone to fully immerse themselves in their character; for instance, the only 3.0 ranger I saw with undead as a favored enemy was played by a female player. But that doesn't mean that females are immune to powergaming.
6. Do you think that female roleplayers are generally ignorant about the rules, concentrating more on the stories and the roleplaying itself?
Only at first, until they get a chance to learn. Of course, it depends; but I would say, in general, not really much more so than male rpers.
7. Where do you see advantages/disadvantages of a group that features some/majority/none female roleplayers?
I love gaming with women. They do add an intangibly different element to the game, both in game and out of game. There's a certain chemistry that develops. I dig it. On the other hand, I love gaming period.
8. Why do you think that male roleplayers are the vast majority in the hobby?
Well, traditionally there have been lots of boobies in chain mail bikinis on the covers of fantasy stuff, and our fantasy literature is traditionally dominated by males. (Heck, not one of the main characters of the Hobbit or Lord of the Rings was female!) I think this is starting to change, and there are some really cool strong female fantasy archetypes out there, but not near as many as there are male ones.
9. Do you think that socalled "Storytelling Games" like e.g. "Vampire" draw more female roleplayers to their genre than traditional roleplaying games like D&D? If so, why?
Yes, and again, I think it's the literature. Vampire is all Anne Rice in flavor and feel, and the Anne Rice vampire chronicles are what all the goth girls grow up on. It's a natural progression. There's a certain sensuality to Rice, and I think females are more comfortable with acting that out in game than males are. (How often do two male players have a romance between their characters, even if one of them is female?)
10. Are there systems/settings out there in your estimation that are completely devoid of female roleplayers? If so, why?
Shrug. Dunno.
11. Do you know female gamers, that, even after some years of play, have only miniscule/no knowledge of even the simplest rules? If so, why?
Hmm, don't think I do.
12. Did you ever play in groups that only featured female gamers? Did you (if so, how often percentagewise) play in a group that only featured male gamers?
How do those groups differ in style?
Once in a while, I have been in an all-guy group (like now). I'd say, hmm, 30% of the time?
13. Do you think a lot of female gamers are drawn into the hobby because their boyfriends are already playing it, or they want to get to know a boy better in the group, rather than out of personal interest?
Sadly, yes. These are also often the gamer girls who play six sessions in six months in a once-a-week game, distract their bf at the table, and talk loudly on their cell phones throughout the game. Sadly, this was the last female in our group- I had to ask her to stop coming if she couldn't change her behavior.

14. Have you ever seen relationships break in a group, maybe even while playing? If so, why?
I've seen relationships split two people from a group, when their drama overcame them. I haven't got much patience for that- leave it at home, please.
15. Do you think that female gamers are more prone to draw private problems/conflicts into the actual roleplaying than males? If so, why?
No, I don't think so. I do think that female gamers who are there to be with their bfs are more likely to cause problems at the table, just because they aren't really there to game. (If they are, they no longer count as being there to be with their bf.)
16. Is there generally more quarreling in a group that features some female gamers? If so, why? Could this be also to the benefit of the gaming, e.g. problemes are being dicussed rather that ignored?
No, not that I have noticed.
17. Do you think that the general approach of a female gamer is different from a male gamer? If so, how?
Fuller immersion into the character than a male, in general, but that's about it.