MNblockhead
A Title Much Cooler Than Anything on the Old Site
Very different...IF I'm not running from my home. Before work travel made it impossible, I posted a flyer at my local FLGS asking people to e-mail interest in trying one-shots. I would e-mail the distro list announcing a one shot I was going to run. I did no vetting whatsoever. If someone turned out to be problematic in a session, I would just remove that person from the distro. But that, thankfully, was never needed.Both of these suggest a good genera follow-on question:
Do you vet people differently for games that are planned to be ongoing campaigns versus one-shots or short adventure arcs, and if so, what are the differences in your criteria?
When I ran one-shots from my home, I only invited from my circle of friends and people I've played with for some time.
My work and family obligations prevents me from running one-shots online these days, but if I did, I would just post to a find-player platform and run once I have the requisite number of players. I'm even less worried about online games, because it is so easy to boot someone if that becomes necessary.
Really I only seriously vet people that will join my main campaign or people that I will invite inside my home. The later for I hope obvious reasons. The former because I already have a great group for my main campaign. Why take a risk to bring an unknown into the group?