The gobs have an undisturbed night and wake up the next morning refreshed. They have breakfast downstairs, pay the innkeeper (- 15 sp) and get their mules. They drop by Ryan's shack, indicated by the innkeeper, and the herbalist passes you three potions wrapped in heavy cloth.
"Pelor bless your way. May you find Jazzad quickly and do not tarry long once you do. The Dim Forest will claim you should you do so," he says. "Go northwest; there is a track that leads into it. The forest is about 8 miles from here; the valley where he resides about 15 miles within it. Good fortune."
He doesn't have much time for conversation and returns to his hut, apparently brewing some odd-smelling concotion that reminds you of sweet jam mixed with lime.
A small bunch of children follow you wherever you go. They're chanting a rhyme.
Gobbos in the kitchen
cleaning up the stove
carving up the piggies
wringing necks of doves
The chant is getting louder. You're on the edge of town right now, and the path northwest is clearly indicated.
You have potions of Healing, Spider Climb, Bull's Strength