Composer99
Hero
In my homebrew setting, the gods are aloof: they have to be, since in Elder Times their quarrels with one another caused massive devastation and tore the Veil that has allowed fey and fiends to reach the world. The Divine Compact ensures they avoid directly intervening in mortal affairs unless they are all, or very nearly all, in favour of it.
There are a few less powerful gods (or god-adjacent beings? It's deliberately meant to be vague on that score) who live in the mortal world, but they have little to do with the quarrels of more powerful gods.
The gods work through mortal agents, by providing clerical magic, and can send signs and omens to anyone they please. As a whole they might be effectively omnipotent and omniscient, but any given god certainly isn't.
Mortals can visit the Divine Realms, in theory, although few do. Because of the agreements constraining their actions, any given god will almost never appear, either in person or in avatar form, in the mortal world if they don't already live there.
There are a few less powerful gods (or god-adjacent beings? It's deliberately meant to be vague on that score) who live in the mortal world, but they have little to do with the quarrels of more powerful gods.
The gods work through mortal agents, by providing clerical magic, and can send signs and omens to anyone they please. As a whole they might be effectively omnipotent and omniscient, but any given god certainly isn't.
Mortals can visit the Divine Realms, in theory, although few do. Because of the agreements constraining their actions, any given god will almost never appear, either in person or in avatar form, in the mortal world if they don't already live there.