Jadeite
Open Gaming Enthusiast
But are they sufficiently monetized?All hobbies are monetized.
But are they sufficiently monetized?All hobbies are monetized.
And to add onto this, it is literally every other thread. Of the 20 most recently posted to threads, 11 were OGL related.For me, it's the fact that this situation has so dominated this forum that nearly every other thread is about it, and is leaking into a lot of other threads. I get that it's of great importance to many people, but it is a bit overwhelming if you just want to read and talk about other things.
Sufficient... for what?But are they sufficiently monetized?
Sure?All hobbies are monetized.
Sure?
But, you know, there's a difference between charging for rulebooks and branded dice or whatever and doing what Hasbro is doing now, yeah? It seems like lots of people are saying that's too far, not just me.
You're not wrong, but to be fair they did specify "general cynical monetization" so I think the issue most take with WotC is the perceived short-sighted approach to monetization that hurts the overall market.Yes, but it is important to attach that to the right words.
All hobbies are monetized - if they aren't you cannot buy things to support your hobby.
Ergo, "monetization" in and of itself, is not the issue.
I will never understand the drive of people who see a discussion about people being upset and affected, knowing people's livelihoods are in danger, their children might go hungry... and decide this is the best time and place to loudly trumpet how little they care for those people's plights.
But the thread isn't about caring about their plights, it's about boycotting Hasbro and "going nuclear on 1D&D".
That depends on whether that bad year happened because they thought that the leading product was undermonetized.Sufficient... for what?
Sufficient to slake the desires and fears of a multi-billion dollar corporation that's had a bad year with its leading product?