(EN World, on the other hand, is intended to be a mostly friendly board - so we don't allow political or religious debates at all, LOL.)
Cheers,
Darkness [/B]
Redleg06 said:
But what if it's a D20 religion? (narf!)![]()
I guess that can help sometimes. Still, it probably depends on the circumstances.Redleg06 said:Well, yeah they do get offended, which is the crux of the argument, but they don't take it personally.
I mean it's hard to get mad at a guy named "Bookwyrm" or "Darthmurph", y'know?
No problem with these, LOL. Unless they get compared too much to real-life religions, of course.Redleg06 said:
But what if it's a D20 religion? (narf!)![]()
You have a point there...jester47 said:Treads dead baby, threads dead...
Aaron.
According to the MM (p85), aren't 3E Drow "usually neutral evil"?Felix said:Redleg, Drow are CE. You'd better change your argument before some poster tries to crucify you because of your oversight.
Redleg06 said:The topic was a good Drow SOCIETY.
You all inferred I thought that every non-evil Drow was a Drizzt wannabe, whereas I said that good Drow societies were marketed to pander to that type of player. So I ran with it. And boy did a lot of gaskets blow over that one!
My point was...
A) A "good" Drow SOCIETY defeats the purpose. It exists because once you have a good Drow society you can get about the business of playing Drow Rangers and Paladins with all the kewl Drow and said class benefits without having to actually deal with Drow society, which is what makes them Drow in the first place. (Their move into the basement of the world was a social change remember?)
B) If you added up all the "one-good-Drows" out there you could wipe out all of the evil Drow by sheer weight of numbers alone!
Clear as mud? Thought so....
(BTW "Drow are generally evil and chaotic in nature" is as close to a hard and fast rule as you can get in an RPG. Of course it does not HAVE to be evil, as long as you GM allows it. But then again a Paladin does not HAVE to be LG as long as your GM allows it. D&D is a fantasy world that does have inherently evil creatures. If we are going to ignore that fact, why not just ditch the whole alignment system period? Most other games (successful and otherwise) dont use alignment. Why should we?)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.