Dannyalcatraz said:I don't agree. M&M is my second favorite system of all time...right behind the HERO line.
IME, M&M has 90% of the flexibility of HERO, and to its credit, is much easier to learn to play. However, I don't think all of its powers are properly balanced, and I have had occasional problems doing PC conversions where M&M just doesn't quite result in a truly equivalent PC. Additionally, M&M doesn't really model the "Mad-Dog Killer" archetype as easily due to its emphasis on a "PG" cinematic style of combat, wheras HERO can go from "G" to "X" (in terms of violence) quite easily.
That's NOT an indictment of the system, just an observation.
Going lethal in M&M certainly works for me in terms of Lethality. There are a number of suggestions for moving from grim and gritty to 4 color, dont assume the default 4 color style(which is the default comic style, also) to be all M&M can do.