Got Ghostwalk!

Alzrius said:


I just now noticed this post of yours. I'm curious exactly what that line means. He was a powerful demon, who then gave up power, and that made him a god (presumably more powerful than before)??? That sounds all kinds of contradicting...

But almost a direct quote from the book.......


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I was an investment: he "spent" power to "buy" something that eventually brought him more power than before. 'Cause you can't harvest as much Worship Points (to quote UK) as a demon than as a god.

It's simple capitalism, really. Well, metaphysical capitalism, but still...
 

The first part just doesn't make sense to me though. You don't need to make some big sacrifice of power to get mortals to worship you. You just need to convince them, through whatever means, to do so, and then you become empowered when you have enough of it to undergo apotheosis.
 

Yep, it did kinda....

Scion of Vyshaan said:
Personally, I was going to completely look over this book until they mentioned the bit about people taking bodies of the dead there, and then the info about the mortician's guild. Did that remind anybody else about certain issues of Sandman?
Monte? Sean? Any "Gaiman influence" there during the writing/creation process?

Also, how applicable is Ghostwalk to the product Midnight by Fantasy Flight? As I recall, Midnight has a "unique problem" with spirits leaving their material world... (oooh, a subtle Police reference! :D )
 


Alzrius said:
The first part just doesn't make sense to me though. You don't need to make some big sacrifice of power to get mortals to worship you.

Yeah, but what if you have to change your very own essence in order for that worship to be useful ? I mean, maybe he's had to forego his demonprincedom in order to become a demigod, and then climb up the ranks ?
 
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I was almost thinking of using body thieves who take bodies headed to Manifest and are selling them to beings who in turn use the corpses to create a magical castle that has a portal within it that allows a big bad guy to walk the Prime, without any binding. The grand villian being Orcus, of course. This premise has shades of the Glen Cook novel Shadows Linger of the Black Company series. The PCs might even sell cadavers to these creatures, not knowing the final resting place for the bodies. The 'castle seed' is a black rock that is deadly to the touch, but grows each time a body is fed into one. Lean times cause PCs to do strange things.

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I haven't gotten thsi yet (hopefully later today) but I was just thinking... If you use the old Planescape setting, wouldn't it be a bit cool if the Dustmen used a different portal to dispose of corpses that send them to this setting instead of incinerating them in the plane of fire? Perhaps some "true" believers among the dustmen, trying to give the "gift" of true death would be the ones to do this. Could be a good start point from a Planescape campaign where the PC's die into a campaign such as this.
 

I just want more orcus stuff. :P ;) Btw Gez, thanks for pointing out Armies to me again. I missed that particular servitor and I think I'll use that plus a few of Orcus's "minions" from Tome of Horrors as well.
 

Gez said:
Yeah, but what if you have to change your very own essence in order for that worship to be useful ? I mean, maybe he's had to forego his demonprincedom in order to become a demigod, and then climb up the ranks ?

Nothing seems to suggest that. I'd guess this is more likely some very subtle slip towards the events of Dead Gods, since Monte likes working in sly references about his previous projects in that regard.
 

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