Parmandur
Book-Friend, he/him
Spoilers: it is Star Trek.Yes, and one of them is the most overrated sci-fi franchise of all time. Spoiler: it isn't Star trek.

Since we are juat asserting random opinions for some reason?
Spoilers: it is Star Trek.Yes, and one of them is the most overrated sci-fi franchise of all time. Spoiler: it isn't Star trek.
What can I say? it was a spicey take.Spoilers: it is Star Trek.And I like Star Trke well enough!
Since we are juat asserting random opinions for some reason?
The hot takes must flow.What can I say? it was a spicey take.
There's no doubt that the popularity of 2 franchises which started in the 1960's with novels, movies and in the case of Star trek -multiple TV series- is part of the reason. IMO though, that's not all of it. I've read on a number of forums and blogs that Paramount Consumer Products is quite accomodating to their Star Trek licensees. And it seems that Herbert Properties LLC, which is apparently co-manged by Frank Herbert's son Brian, has evolved that way too. So a TTRPG publisher being able to create much support content quickly is no doubt benefitting from that.I'm going to go out on a limb and suppose that two of the most popular sci-fi franchises of all time move a lot of books.
You can tell that Modiphius really cared about Howard's world and lore, though.
While I might not go so far as to saying it's the worst I've seen, this is a good point to add. I find many RPGs of late are poor in their organization*, and the ST:A book unfortunately was among them.The biggest problem was the book. It was fine for creating a character, but as a table reference or rules manual the layout was really not great and it made playing the game more difficult and frustrating than it had to be. It's easily the worst organization I've seen in any TTRPG book produced in the last 20 years.
It tickles me that when someone points to some modern published RPG material and notes its brilliant layout/organization, it effectively boils down to "make it look like a good GM's table notes."While I might not go so far as to saying it's the worst I've seen, this is a good point to add. I find many RPGs of late are poor in their organization*, and the ST:A book unfortunately was among them.
* You really get a sense of this when, as I do tend to do for games that I play or run (link to mine for ST:A), you make cheat sheets for a game. The amount of backtracking to edit or add to something you'd think had been already covered can be quite surprising.
It tickles me that when someone points to some modern published RPG material and notes its brilliant layout/organization, it effectively boils down to "make it look like a good GM's table notes."
* Nice STA cheatsheet, btw!