MoutonRustique
Explorer
A simple rule to reflect the added effects of violently being thrashed underwater by predators could be something along the lines of :
"while underwater, a creature unable to breath water takes 5 extra damage from attacks"
There's probably a better way to phrase it... Such a rule does also offer the advantage of simulating the often seen - I drown you in the sink! - of spy flicks.
One could also use the idea of "loosing" rounds of air - 1 round / (your level in hp) slice - would be good (but is fairly cumbersome for those for whom fractions and such are not friends.)
"while underwater, a creature unable to breath water takes 5 extra damage from attacks"
There's probably a better way to phrase it... Such a rule does also offer the advantage of simulating the often seen - I drown you in the sink! - of spy flicks.
One could also use the idea of "loosing" rounds of air - 1 round / (your level in hp) slice - would be good (but is fairly cumbersome for those for whom fractions and such are not friends.)