Orcus Porkus
First Post
This combo might allow to push, knock prone, grab, pull, and pin a target in one standard action.
Required:
- Grasping polearm Weapon (the encounter power which grabs on a hit as a free action, and then pulls to an adjacent square)
- Polearm Momentum, which knocks prone after pushing 2 squares
- a power that pushes (like warlord's opening shove, fighter's tide of iron, barbarian's pressing strike)
- items/feats that increase push effect (like spear push, gauntlets of the ram)
- Pin Down feat to increase effect
Sequence:
- Hit with pushing power
- use Grasping weapon free action, and grab target
- Push 2 squares or more, knock prone
- pull back to adjacent square
- target is now prone and grabbed. With Pin Down it can't stand up without escaping first. Escaping means shifting, and shifting provokes Combat Challenge (either your own, or a fighter ally's free attack)
Add "between a Rock and a Hard Place" and the target is kind of screwed.
Very good thing to try on solos that can fly. Action point time when it's down.
Possible issues:
Pushing or pulling a grabbed target usually releases it from the grab, but in this case the item's power INCLUDES the pulling, and the grabbing kind of takes place at the same time the pushing and proning takes place, because it's a free action on a hit.
I tend to think it's legal, but I would appreciate your feedback.
Required:
- Grasping polearm Weapon (the encounter power which grabs on a hit as a free action, and then pulls to an adjacent square)
- Polearm Momentum, which knocks prone after pushing 2 squares
- a power that pushes (like warlord's opening shove, fighter's tide of iron, barbarian's pressing strike)
- items/feats that increase push effect (like spear push, gauntlets of the ram)
- Pin Down feat to increase effect
Sequence:
- Hit with pushing power
- use Grasping weapon free action, and grab target
- Push 2 squares or more, knock prone
- pull back to adjacent square
- target is now prone and grabbed. With Pin Down it can't stand up without escaping first. Escaping means shifting, and shifting provokes Combat Challenge (either your own, or a fighter ally's free attack)
Add "between a Rock and a Hard Place" and the target is kind of screwed.
Very good thing to try on solos that can fly. Action point time when it's down.

Possible issues:
Pushing or pulling a grabbed target usually releases it from the grab, but in this case the item's power INCLUDES the pulling, and the grabbing kind of takes place at the same time the pushing and proning takes place, because it's a free action on a hit.
I tend to think it's legal, but I would appreciate your feedback.