Camarath said:
Have no poblem with those spells doing those things I just have a problem with saying that they necessarily do them. In my opinion there are rule points where a player (or another DM) can insist or aurge that that is the way the game works. I don't think any of these things fall in that category. They are all an individual DM's personal call these thing should IMO work the way the DM wants. If I did not make it clear the players should not be able to tell the DM whether or not the grease should be flammable, thats my take on the rules.
You can't argue against a house rule. "I say fireball lights things on fire." In that game, it does.
But if some person says "you can't move yourself with the telekinisis spell, because the spell doesn't say you can, that is what fly is for" I am going to be pissed. If something says it creates paper, I will assume normal paper. As a player, I have to make basic assumption about the world because the DM can't spell out everything. A good starting assumption is that anything created by magic will act like a normal item unless stated otherwise. Hence, grease (as understood in a fantasy setting) would burn. I can't make any assumption about how well, but I can assume it will burn in some way.
Camarath said:
I don't know and it does not fit as a common material in my game but I was mainly using it as a example of a substance that could be created by the spell and that would not be flammable.
Can you think of any non-burnable grease that does fit setting? If you can, I might just change my opinion
Camarath said:
That is a good point. I think it does have some value in determining how long a substance would take to ignite.
Naw, that defination doesn't give you flash points or the temperature of the average flame. Those would be more important, but the definition doesn't give those. Besides, OSHA is just there to make companies sweat.
Camarath said:
2 rounds and a blowtorch sounds much more resonable to me than one action and a medieval torch.
A medieval torch is a stick, wrapped in cloth soaked in oil. That is going to burn pretty hot. I am almost tempted to try this now. (mmm, fire.....)
Camarath said:
I agree with that. I also think it is resonable that the grease might not burn if the DM thinks it shouldn't. The fact that the grease might burn or does burn is not in an of it's self a house rule but IMO the mechanic employed of simulate this fact would be a house rule.
I think a DM that says "it says it creates grease, but that isn't real grease" is reading beyond the spell and house ruling. A DM that says "Ok, the furnace flares for a second and then dies down again dealing no extra damage" is keeping the "realism" without letting the players get an undue advantage. It doesn't have to be a good tatic to suit me, it just has to do something.
Camarath said:
You can not assume that you can do it. Whether or not it is possible or probable is not what I was trying to address. What I was trying to address is what actions and effects under the rules can be assumed to be possible and which are ambiguous and thus the DM call as to whether or not they are possible. I agree creative play should be encouraged IMO thats what this game is all about. I would probly let a player use the grease as an accelerant or ad-hoc damage spell if they wanted but would not let them dictate it's effects or even it's flammability to me.
I have to make some assumption. Given the material, I would have to say it would burn since that is what "normal" grease would do. This doesn't mean much other than it will produce flame if very hot. It might be anything from a great fire trap to a rather crappy flare.
Players expectation should be that the world works a specific way, normally like ours. As a DM, we have to maintain that effect. So, anytime something isn't stated, whatever would be logical for the situation should be the default. By default, grease in a medieval setting burns.
Camarath said:
I agree normal grease should burn and having it do so is not a house rule. Magical grease might not function the same way are then again it might neither of which would be a house rule IMO.
If it is something other than normal grease, the spell should state that. I should be able to assume, for example, that a mount from the spell can eat and isn't some obvious construct. If you want to change that, it is house rule. Normal unless stated otherwise.
Camarath said:
Crude oil is not a grease. A grease is a solid or semi-solid at normal tempratues. Sorry if this was a joke.
Crude oil qualifies as an oily substance, in accord with the general definition that someone posted.
Camarath said:
You could kill some one who was helpless in 6 seconds (1 round) with a blowtorch and you might not be able to ingite grease in that period of time. Even with a Oxyacetylene blowtroch it would probly take more than a second (not much longer though) to kill some if they weren't helpless.
We aren't talking about a helpless person. And I don't think 6 seconds of a blowtorch would kill a person. It will hurt them, but it is no 5d6.
Camarath said:
Most comon understandings of those Laws anyway. Sorry, I didn't realizes you were making a joke.
I think that was a quote of some pyro character somewhere. Not important.
Camarath said:
Sorry
did not mean to be offensive just meant it as a light jab. I always spell things wrong anyway so who am I to joke about it. I far as 133t speak please don't or I might really have to go and hide
. (that was i joke
)
Good, because I am not really fluent in 133t and would hate to have to learn it just for this. I am only fluent in english, c++, php, and mispelled englsh.
