Ancalagon
Dusty Dragon
Hello
Context: This is a re-post of a discussion in another thread about clerics where quite frankly it derailed the tread, and I though I should repost here. I did all this work after all
These calculations were done at the request of [MENTION=12731]CapnZapp[/MENTION] .
A lot of people feel that the feat Great Weapon Mastery is broken - much too overpowered. The reason why is that the - 5 penalty to hit is "trivial" and can easily be circumvented with advantage, or other to hit boosters (such as Bless). Personally I felt it might have been a bit too strong, but I was annoyed that few people were doing the *proper* comparison. You shouldn't compare normal attack vs GMW + advantage. You should compare normal attack + advantage to GMW + advantage! Otherwise the comparison wasn't "real".
I never bothered doing the math though until later, when I was creating a level 11 Barbarian. I feel it's important to do these exercises with "real" characters that are actually going to be used. So here comes Lal Qualandar, a barbarian-hermit (a sort of wandering mystic), featured in [MENTION=20323]Quickleaf[/MENTION] 's game. With the feat, his strength will be 18. Without, it will be 20, so there is an opportunity cost to taking the feat. It should be noted that he has a +2 great axe.

As you can see, GWM is good but it is *nowhere* as good as +10 to damage per attack, even with advantage
Post 2 to follow, if I put more than one table per post it's messed up - the story isn't over!
Context: This is a re-post of a discussion in another thread about clerics where quite frankly it derailed the tread, and I though I should repost here. I did all this work after all

A lot of people feel that the feat Great Weapon Mastery is broken - much too overpowered. The reason why is that the - 5 penalty to hit is "trivial" and can easily be circumvented with advantage, or other to hit boosters (such as Bless). Personally I felt it might have been a bit too strong, but I was annoyed that few people were doing the *proper* comparison. You shouldn't compare normal attack vs GMW + advantage. You should compare normal attack + advantage to GMW + advantage! Otherwise the comparison wasn't "real".
I never bothered doing the math though until later, when I was creating a level 11 Barbarian. I feel it's important to do these exercises with "real" characters that are actually going to be used. So here comes Lal Qualandar, a barbarian-hermit (a sort of wandering mystic), featured in [MENTION=20323]Quickleaf[/MENTION] 's game. With the feat, his strength will be 18. Without, it will be 20, so there is an opportunity cost to taking the feat. It should be noted that he has a +2 great axe.

As you can see, GWM is good but it is *nowhere* as good as +10 to damage per attack, even with advantage
Post 2 to follow, if I put more than one table per post it's messed up - the story isn't over!