Crimson Longinus
Legend
Neither of those says that.Provided above.
And see also the section on awareness and surprise in thr start of the combat chapter.
Neither of those says that.Provided above.
And see also the section on awareness and surprise in thr start of the combat chapter.
Neither of those says that.
Being invisible is definitely being stealthy.Unless one side is trying to be stealthy all sides to a combat notice the others at the start of the combat. (Awareness and surprise section).
Attacking 'gives away the location.' That location, not any other later location.And combatans automatically notice creatures that emerge from hiding during the combat. (Unseen attackers sidebar).
Being invisible is definitely being stealthy.
That relates to being surprised, not knowing the location. Noticing that enemies approach is not same than being able to pinpoint the exact location of said enemies. Also GM is of course perfectly within their rights to grant auto success in tasks due circumstances and being undetectable by vision is pretty good reason for granting such in that stealth check for that surprise too.it lets you Hide at will via the action and a Stealth check.
Its no different to any other total obscurement or full cover.
You still have to use the Hide action and beat your opponents perception score.
Yes, but it's bad for the game. It makes invisibility, already a powerful ability, more powerful for no real return. It makes combats with any invisible creature much more frustrating. And, it doesn't reward build choices, like investing in Stealth or the Rogue class because a 2nd level spell does all of that.That relates to being surprised, not knowing the location. Noticing that enemies approach is not same that being able to pinpoint the exact location of said enemies. Also GM is of course perfectly within their rights to grant auto success in tasks due circumstances and being undetectable by vision is pretty good reason for granting such in that stealth check for that surprise too.
The rules should do what logically follows from the fiction. Possible balance issues are another matter entirely.Yes, but it's bad for the game. It makes invisibility, already a powerful ability, more powerful for no real return. It makes combats with any invisible creature much more frustrating. And, it doesn't reward build choices, like investing in Stealth or the Rogue class because a 2nd level spell does all of that.
If you don't make invisibility an assumed hidden location, it's still hella good -- advantage on attacks you make, disad on incoming attacks, immunity to any spell that requires the caster to see the target, and ability to attempt to hide at will. That's awesomely good! It doesn't need auto-hidden as well.
Yes, but it's bad for the game. It makes invisibility, already a powerful ability, more powerful for no real return. It makes combats with any invisible creature much more frustrating. And, it doesn't reward build choices, like investing in Stealth or the Rogue class because a 2nd level spell does all of that.
If you don't make invisibility an assumed hidden location, it's still hella good -- advantage on attacks you make, disad on incoming attacks, immunity to any spell that requires the caster to see the target, and ability to attempt to hide at will. That's awesomely good! It doesn't need auto-hidden as well.
The fiction could also follow what happens in the rules. I said this earlier, that if you start with a picture in your head of what happens before you look at the rules this is what most often causes problems. If you look at what the rules do first, then invent the fiction for that, there are fewer problems. Your response is an example of the former .The rules should do what logically follows from the fiction. Possible balance issues are another matter entirely.
If you want to change invisibility spell to make people, say translucent instead of completely invisible then that's fine. And if you think the spell is too powerful, it would be good way to nerf it. But currently it makes people literally invisible, thus that is what is happening in the fiction.The fiction could also follow what happens in the rules. I said this earlier, that if you start with a picture in your head of what happens before you look at the rules this is what most often causes problems. If you look at what the rules do first, then invent the fiction for that, there are fewer problems. Your response is an example of the former .