hawkeyefan
Legend
I think a big part of this may be if you’re playing with players who are new to you. It sounds to me like @Zardnaar plays with multiple groups or at least sees some good deal of player turnover in his games. In those cases, I expect that it’s easy to be on guard for players who may be problematic.
I play with a regular group of friends. So the idea that anyone would really cause such problems seems insane to me. Not that we can’t still have some issues, but it’s usually easily worked out.
I still don’t think that most restrictions are all that meaningful as many think, but I suppose the actual table situation can be a big factor on that. I’d never ban an evil PC. But I know my players aren’t going to play a disruptive evil character who works against the party for their own kicks. But a new player at a game run in a store? Who can say until you get going?
I play with a regular group of friends. So the idea that anyone would really cause such problems seems insane to me. Not that we can’t still have some issues, but it’s usually easily worked out.
I still don’t think that most restrictions are all that meaningful as many think, but I suppose the actual table situation can be a big factor on that. I’d never ban an evil PC. But I know my players aren’t going to play a disruptive evil character who works against the party for their own kicks. But a new player at a game run in a store? Who can say until you get going?