And published as Mordenkainen's Fantastic Adventure.It's got an older vintage than that. It was Rob Kuntz's megadungeon that Gary and Co. played in back when D&D was young.
And published as Mordenkainen's Fantastic Adventure.It's got an older vintage than that. It was Rob Kuntz's megadungeon that Gary and Co. played in back when D&D was young.
What Chris Perkins said in the video was that they had these sample Adventures in anew format" thst they thought DMs might like to use to write up their own. We also see in this same Gizmodo article that they are pushing worksheets as a solution for DMs. So whatever the Adventures end up being, I expect them to not be lengthy narrative explanations, but bare-bones filled out worksheets associated with provided maps, to show DMs how it can be done.The Ghost Tower of a City in Scotland would make a decent sample dungeon. It's relatively small and has lots ofclichésarchetypical features.
ToEE is too big for a sample adventure, ToH is in TftYP, which is still "current", I don't know Mauve Castle.
Castle Greyhawk would make for a good old school "here is the start of a megadungeon, now you draw the rest" example.
Mordenkainen's Fantastic Adventure was just 3 Levels.Not overly familiar with it myself, but I believe Maure Castle was a big, multi-part megadungeon from Dungeon magazine back in the 3/3.5e era.
Probably too big for a sample adventure, I suspect.
Well, we know there are 15 D&D Beyond useavle maps associated with these 5 Adventures.But, in any case, likely a tad too large for a sample dungeon.
I think any adventure would get a modern treatment, which means it’s likely to have an outdoor area map.Well, we know there are 15 D&D Beyond useavle maps associated with these 5 Adventures.
- Castle Maure would need 3
- Tomb of Horrors would need 1
- Ghost Tower of Iverness has multiple Levels, but due to the tower size the original is 2 map sheets
- I seem to recall that there were details somewhere about the first 3 Levels of Castle Greyhawk (I ain't an expert on thst), so let's say 3 Levels for Greyhawk.
So, that would be 9 map pages for those 4. I could see a selection of 6 maps sampled from ToEE.
Maybe, but thise may not be keyed for Beyond usage. That's part of the big question mark, whatever these end up being, these are in a "new format" and we will find out. It could as easily be all-new maps to illustrate major types of locations, too. I just find it curious they would mark the Ghost Tower of Iverness but not other famous Greyhawk Adventures.I think any adventure would get a modern treatment, which means it’s likely to have an outdoor area map.
Not to mention incidental locations, such as Umeatada Inn.
The part of me up to my eyeballs in a Savage Tide conversion is a bit sad they didn't fit in Sasserine.
Alas, presumably it's too far to the south to make the cutoff...
Good to know. 1e tends to be where my IRL lore is the weakest.It's got an older vintage than that. It was Rob Kuntz's megadungeon that Gary and Co. played in back when D&D was young.
I've pondered this further, and while it seems to me that everything seems correct, I think maybe your impression is based on the vibe that is given off by the stark differences in color gradation between Darlene's take and Schley's more naturalistic look.Is it just me, or is there a bit of futzing about with the sizes of various places? Some of them seem a bit smaller.
Such hateNo no no. The SETTING is Groghawk. The fans are Geynards.