Greyhawk Game Starting

Rayex said:
Seems I'll play the only female in the group.
Someone wanna be my boyfriend/travel companion? (man, that sounded weird!)

Geena most likely intimadates and maybe even scares the heck out of Verrick, but he would be honored to travel with her. The more the merrier.

Scotley
 

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Djrdjmsqrd,

I like what you've done with your character. I've been wanting to try a Master Thrower myself. I was rather fond of the type back in the 2e days. You deserve a free MW toaster or something for buying 22 MW daggers. :cool:

Anyway, I think your numbers for Defrel are a bit off. Poor Verrick only has 28 hp. Defrel should have way more. Per the opening post in the RG 6 at 1st +12 for 3 more Rogue levels and +16 for 2 fighter levels then +12 for your 14 Con =46. Your point buy looks like 33 rather than 32, but maybe you found an optimal way to spend your +1 for 4th level. I also came up with only 81 skill points=32 (1st level Rogue) +24 (levels 2,3, and 4 Rogue) +4 (2 Fighter levels) +9 (Human bonus for 6th level) +12 (+2 Int bonus x6 levels). Hope this helps. I looking forward to playing soon.

Scotley
 

Scotley said:
Djrdjmsqrd,

Anyway, I think your numbers for Defrel are a bit off. Poor Verrick only has 28 hp. Defrel should have way more. Per the opening post in the RG 6 at 1st +12 for 3 more Rogue levels and +16 for 2 fighter levels then +12 for your 14 Con =46. Your point buy looks like 33 rather than 32, but maybe you found an optimal way to spend your +1 for 4th level. I also came up with only 81 skill points=32 (1st level Rogue) +24 (levels 2,3, and 4 Rogue) +4 (2 Fighter levels) +9 (Human bonus for 6th level) +12 (+2 Int bonus x6 levels). Scotley

My own comments:
You're right about the HP, it should be 46.
There are 33 points allocated
Skill points should be 87 not 81 (Int bonus is +18 not +12)

I'm a bit confused about the melee and ranged attacks:
Firstly, your BAB is +5 (+2 Fighter + 3 Rogue)
There is no second attack unless you're fighting with 2 weapons. In that case your AB should be:
+5 (BAB) +3(Weapon finess) +1(MW) -6/-10(TWF) = +3/-1.
As far a ranged attacks: +5(BAB) + 3(DEX) +1(MW) = +8
 

Okay....

Thank you all. I get lost in number very easily for some reason. Now, I updated the HP and BAB. What is wrong with the skills though?

Yeah, never played a thrower before, thought it would be fun...anyone know the req for MT?

djordje

PS. Anyone for traveling with Defrel to said party?
 

wysiwyg said:
My own comments:
Skill points should be 87 not 81 (Int bonus is +18 not +12)

Doh, I guess I should have my facts straight before I comment. Good catch Wysiwyg. I forgot to x4 the Int bonus at 1st level. I may not have done that for Verrick either...

Scotley
 

djrdjmsqrd said:
What is wrong with the skills though

You have taken 88 points in stead of 87:

1st Level: (8+1(human)+2(Int)) x4 = 44
2nd-4th Level: (8+1(human)+2(Int))x3 = 33
5th & 6th Level: (2+1(human)+2(Int))x2 = 10

44+33+10=87.
 

djrdjmsqrd said:
Yeah, never played a thrower before, thought it would be fun...anyone know the req for MT?

djordje

I don't have the books in front of me so I'm working from memory, but I was looking at the Master Thrower in CW last night. I remember the skills requirement being pretty light. Just 4 ranks of sleight of hand. You also need +5 BAB. Finally, the feat requirements are Precise Shot, Point Blank Shot, and Weapon Focus in a tossable weapon. I could be missing something--the old memory ain't what it used to be.

You aren't too far off. You have the sleight of hand already. I think you have the +5 BAB as well. Interestingly enough you don't meet the prerequisite for Far Shot--You have to take point blank shot first. If you want to make Master Thrower soon consider taking Point Blank shot instead of Far Shot, Take Weapon Focus Dagger instead of Weapon Finess and consider taking Precise Shot instead of Improved Unarmed Strike.

Given the +2d6 sneak attack dice you can really do some damage as a Master Thrower in certain situations. Even more so if you take eventually take 4th level as a Fighter and pick up weapon specialization Dagger for +2 as well.

Scotley
 

Karl Green said:
Sounds totally cool with me, so long as he is ready to go to a 'festival'
I think he can.

Does anyone have comments on my character; is it OK? I've posted it in the Rogues Gallery
 
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johnsemlak said:
Does anyone have comments on my character; is it OK? I've posted it in the Rogues Gallery

Looks like the extra time you spent before posting your character paid off. I can't fault BAB, Skills, saves etc.

It does appear that you didn't spend very much of your starting cash unless that Armor of yours is a lot more expensive than I recall. I'm assuming the mount is your special Paladin's Warhorse. If so it looks like you only partially converted him. The attacks look a bit weak for a 6 hit dice creature with a 19 str. The AC seems off as well. You have a question mark in there. I think as a size large creature it should be -1. Again I'm working from memory. Nice job.

Scotley
 

while it is a bit... different and maybe a little... corny... I LOVE the way Paladins can summon their mount to them once a day etc now in 3.5. It just is so... different or something that I love it.

But yea I think your mount should be a little better
 

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