The revised GnG treats Toughness as follows:
Toughness: The Toughness feat adds +1 Soak, rather than +3 hit points. In this system, you can acquire Toughness no more than three times.
Generic Damage Reduction: Characters with generic damage reduction (i.e., damage reduction that looks like #/- and cannot be overcome by special weapons) convert that damage reduction into Soak on a one-for-one basis. For example, a 13th level barbarian with Damage Reduction 3/- in the standard rules gains +3 Soak in the revised Grim-n-Gritty rules.
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