D&D General Gaming Group Advice

pukunui

Legend
I reached out to the DM and let him know how I was feeling. He was not dismissive. He thanked me for the feedback.

I said that I’d come to the next session to finish off the current adventure but that I wasn’t sure if I’d sign on for the next.

EDIT: He also said that for the next game, one of the other players who used to play might be coming back and that he is also considering some changes (which he didn’t specify), so he’d keep me posted.
 
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GrimCo

Hero
Glad to hear it.

Nothing wrong with taking a break now and then. Took them myself. I got burned out on fantasy. Just couldn't do it, wasn't fun. Talked to DM, talked to rest of guys, they weren't interested in playing SF or modern horror, wished them good games and stopped playing d&d for almost a year. Came back when they finished d&d campaign and started new 7th sea campaign. In that year, i would still meet those guys over drinks or bbq.

Keep the door open. Maybe next campaign or one after that will be more up your alley.
 

pukunui

Legend
Glad to hear it.

Nothing wrong with taking a break now and then. Took them myself. I got burned out on fantasy. Just couldn't do it, wasn't fun. Talked to DM, talked to rest of guys, they weren't interested in playing SF or modern horror, wished them good games and stopped playing d&d for almost a year. Came back when they finished d&d campaign and started new 7th sea campaign. In that year, i would still meet those guys over drinks or bbq.

Keep the door open. Maybe next campaign or one after that will be more up your alley.
Yeah. I already took a break from this group earlier in the year, and coming back for this short adventure that the DM is using to teach the new guy how to play helped me to clarify what the issue was.
 



pukunui

Legend
No one's the AH here at least just different dynamics.
This! As much as I may have complained about the others' disruptive behavior, they are still nice guys, and I would happily socialize with them in the future and even play more D&D with them if they can get back to focusing on the game and not on the beer.

As I said above, I've told the DM I'll come to the next session to finish up the current adventure but will not commit to the next campaign. But he's happy to leave the door open in case I change my mind.

He's already got a few other players who jump in and out to fill gaps when some of the regulars are away for extended periods, so I could potentially do the same.
 

Zardnaar

Legend
This! As much as I may have complained about the others' disruptive behavior, they are still nice guys, and I would happily socialize with them in the future and even play more D&D with them if they can get back to focusing on the game and not on the beer.

As I said above, I've told the DM I'll come to the next session to finish up the current adventure but will not commit to the next campaign. But he's happy to leave the door open in case I change my mind.

He's already got a few other players who jump in and out to fill gaps when some of the regulars are away for extended periods, so I could potentially do the same.

There you go. Next time I'm in Auckland want me to DM a game with this lot? I used to drink those fruity beers but got sick of them.

Wife's in logistics we can ship stuff up for free. Spent the last 5 years drinking eastern European lagers and imperial stouts. 10 of them get me highly (5.5-11%) one of my players can do around 20. Wife knows a guy who does 2 24 packs going hard.

Bubblegum flavored beer was the point? You lot drink recycled Waikato mud I could supply some "Southern Men" Central Otago/Southland born and raised on glacier melt water vs Waikato slop.

I do not recommend benders with Russian boat crew though (they defeated us). Aucklanders eh (ducks). Fruity beer Bougie crap s/.

(Not to serious about all of the above. Just remember Al Bundy scored 4 touchdowns for Polk High).
 

R_J_K75

Legend
the sessions have morphed into craft beer-tasting events
I joined a group in September of 2000 at a local game store. It was one of those times when my primary group wasn't firing on all cylinders. So, I walked into this store and asked if they had a D&D group and if they wanted another player, they did. There was always a bit of turnover, but the core members stayed the same more or less. That was until 2005. A guy moved from Florida to Buffalo at that time and joined the group. We played in an area of the store that was apart from patronage but still visible. One session after the new guy joined, he's DMing. (How that happened I'll never know}, we sit down to play, and he has a six pack and is drinking a beer. The owner was cool with it, and then beer turned into mixed drinks, turned into shots, The game went down hill pretty quick, there were a few fights, I think a GIANT d20 was thrown at someone, etc. I think as others have said, keep the beer tasting to a half hour before game and then cut it off. As the old saying goes..."Instant as )*( hole, just add beer"
 

pukunui

Legend
Just as a follow-up: we had our final session for the short adventure last night. The newbie and one of the others couldn't make it, so there were just three players (including me) and the DM. Some beers were drunk, but there was minimal chitchat about them other than during the pre-game socializing, and the atmosphere remained relaxed and relatively quiet throughout. The DM had also put a hard 10:30 pm time limit on the session - as in, if we didn't make it to the final encounter by then, then we'd lose and the bad guys would get away with their evil plans. While I wouldn't advocate for doing this every session, I felt in this case it helped keep the three of us players focused on the game.

This session was probably as close to an ideal gaming session as I can think of - small, intimate group. Chill vibes. A clear goal. Some good laughs. The dice were fickle. We lost a party member but succeeded in reclaiming the things we'd been sent to get. It was polar opposites to the session that preceded it, which was loud, boozy, chaotic, and generally unfocused.

I've told the DM most of the above. He has said he wants to get back into a more regular schedule, so he's looking to have a larger pool of players to increase the likelihood of there being enough people for any given session. I've tried that in the past with mixed success, and now for my own games, I've gone more into "same players, flexible schedule" rather than "rigid schedule, flexible player roster".

Anyway, my point is, last night was fun enough that depending on how the DM sets up his next campaign and who all is playing in it, I may end up deciding to stick with it. The DM has even said that he's happy for me to play it session-by-session. No need to commit to every session or burn any bridges / develop any hard feelings, which I really appreciate.
 

Zardnaar

Legend
Just as a follow-up: we had our final session for the short adventure last night. The newbie and one of the others couldn't make it, so there were just three players (including me) and the DM. Some beers were drunk, but there was minimal chitchat about them other than during the pre-game socializing, and the atmosphere remained relaxed and relatively quiet throughout. The DM had also put a hard 10:30 pm time limit on the session - as in, if we didn't make it to the final encounter by then, then we'd lose and the bad guys would get away with their evil plans. While I wouldn't advocate for doing this every session, I felt in this case it helped keep the three of us players focused on the game.

This session was probably as close to an ideal gaming session as I can think of - small, intimate group. Chill vibes. A clear goal. Some good laughs. The dice were fickle. We lost a party member but succeeded in reclaiming the things we'd been sent to get. It was polar opposites to the session that preceded it, which was loud, boozy, chaotic, and generally unfocused.

I've told the DM most of the above. He has said he wants to get back into a more regular schedule, so he's looking to have a larger pool of players to increase the likelihood of there being enough people for any given session. I've tried that in the past with mixed success, and now for my own games, I've gone more into "same players, flexible schedule" rather than "rigid schedule, flexible player roster".

Anyway, my point is, last night was fun enough that depending on how the DM sets up his next campaign and who all is playing in it, I may end up deciding to stick with it. The DM has even said that he's happy for me to play it session-by-session. No need to commit to every session or burn any bridges / develop any hard feelings, which I really appreciate.

Awesome sent you a PM on messenger BTW. I promise to keep the mocking of Auckland/USA to the bare minimum.

I've done the drinking D&D sessions, 1st hour is D&D, second hour is fun, 3rd hour may as well wind the game up and keep drinking.
 

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