trancejeremy
Adventurer
Fields of Blood is 176 pages and $30. (Also really cheap paper/cover). On the other end, Chaosium's Dark Ages is the same size, but $24. Chaosium is stuggling financially, Eden is not. Make of it what you will.
trancejeremy said:Fields of Blood is 176 pages and $30. (Also really cheap paper/cover). On the other end, Chaosium's Dark Ages is the same size, but $24. Chaosium is stuggling financially, Eden is not. Make of it what you will.
thanks for your detailed reply. i've been hoping for d20 Modern-based fantasy rules for a while now, since i much prefer d20M to D&D as a rules system. (just the inclusion of action points goes a long way toward making d20M more "cinematic" than D&D, IMO.)Wulf Ratbane said:I really want to say yes-- there's certainly support for that kind of play within the d20 Modern ruleset on which the system is primarily built, and there are plenty of optional rules within to keep the body count low, if that's what you need.
well, the closest thing i can think of is something along the lines of modern-day action movies, just set in a fantasy world. i like the PCs being larger-than-life heroes who kick butt and scoff at the face of danger.Wulf Ratbane said:I could probably give you a better answer if I knew what kind of genre you were looking to play, and what experience you've had with some of the other rules resources out there.
well, i don't mind if the mood is grim -- for the NPCs. i love using mooks the PCs can tackle by the dozens. i just don't like having the PCs themselves have to worry about what i consider incidental things.Wulf Ratbane said:But I do worry that the overall grim "mood" of the product will end up turning you off-- I do write with a GM bias.
d4 said:what i really want is for the PCs to charge into every fight with reckless bravery, kick butt left and right, and come out looking cool. i don't really want them to have to worry about dying all the time.
i like the PCs to be powerful, like the heroes of action movies -- but their power doesn't come from magic, but rather from talent and training.
that's why i prefer to have most of my combats be between a group of PCs and a horde of lower-powered enemies
thanks Wulf, it does sound like i can find what i want in your book. i'll be taking a gander at it, for sure!Wulf Ratbane said:Anyhow, take a look. I don't think you'll be disappointed.
While I don't have GT yet, I will certainly be getting it soon. However, what lead me to post was this comment, ByronD. Mostly because I can think of two people I would put firmly in the aforementioned group of really, really good designers that can rebuild the tools themselves: Steve Kenson of Mutants and Masterminds fame, and Scott Gearin, from Alderac and Spycraft.BryonD said:The real geniuses are those that can rebuild the tools themselves. (Honestly, I only know of one person I put firmly in this group).
jaults said:Who is your "genius?"