tameszu said:
BTW, BryonD, where and when did you get your copy? Any thoughts?
I received my copy directly from the source.
I don't really know what else there is to say in regard to the quality.
I've mainly read the setting specific appencies and the first two chapters and skimmed the rest. But I'm really blown away. I expected very good and got better. I've read chapter one several times over now because I really want to absorb all of the texture.
I guess I am a hair intimidated. But not in a bad way. More like when I first rode a roller coaster at age 9.
It is going to be great. But its going to be work. Real fun work.
I'm planning to set it in June 1918. The PCs will be American Soldiers with the "great fortune" of getting sent to Central America to secure a potential new energy source, instead of being shipped off to France.
There is plentiful material there for you to easily play quite a few sessions in whatever genre you prefer. Then the point of no return comes and it won't matter how you got there.
Edit: I just realized that you are one of the authors. um, Awesome. Now go away and write something else.
Anyway, from that point of view, I'd say that I pretty much never run modules. I've got a multi-year game going that is all my own creation, setting and plot. So I think I am a pretty good GM. I'm good enough to run this thing, but not good enough to have come up with it myself. I think this is exactly the kind of thing that can take my game up one more notch.