Grim Tales: SLAVELORDS of CYDONIA - Advance Copy: Taking Q&A!


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So the latest session is on.

The players make more 'fighter' based characters for the Arena fighting. I figure it'll be a fun little evening of crush their hopes and dreams.

I get two pure fighters and one berserker and one zealot.

To test them, they get sent against the wolves who have the poison tail sting. They do okay but even with their superior levels and feats over the monsters, I could tell having lowered armor classes and poor weapons (short spears and buckler shields for those interested), really shows the simple things that can hinder a character of almost any level. They managed to win with only one of the characters, the Zealot, getting injured badly as he suffered a 'Grevious Injury' from one of the creatures to his leg, giving him half movement.

Still not ready for true gladiator combat, they were pitted against a Stone Crusher, a rather large beast that is probably like an armored dinosaur. It's got a massive grapple bonus and managed to crush one of the player by surpassing his massive damage threshold and that player rolling a one for his save. Yeah, he died good.

Then I put them in a free for all with like eight other gladiators, and one of them actually won it!

Then they were invited as guest to another noble's house but were actually there to steal some of his ancient stuff. They did a good job of it, a few of them fighting the 'house' guards as entertainment with minimum armor and weapons (small club) while their enemies had battle armor and shock whips. Close fight but the players keep rolling criticals and doing things like crushing ribs and stunning their opponents. While those few were fighting, the others moved about and picked up some goods.

Along the way they've been learning move about the various factions and finding out about the different power groups.

And in the background, the ancient menace continues to spread through the lands...

And of course, there's no game next Saturday as I'm going to be at the Games Day at Games Plus in Mt. Prospect. It's almost like I'm in a bi-weekly campaign with this puppy.
 

JoeGKushner said:
And in the background, the ancient menace continues to spread through the lands...

Great update!

I particularly like that one of the "red shirts" got killed by the rock crusher. (I picture Eric Tam chuckling to himself...)

Did they enjoy the gladiatorial combat, then? :p


Wulf
 

They loved it. A few reasons. One, combat is fun. Two, despite it being in an arena, the arena isn't just one room but several variants. I may run a few more in there like where the party members fight with other gladiators where some are on top using missiles and some are on the ground fighting. Three, while the rule setting is basically d20/D&D, they like getting use out of the Black Company rules as it gives them a chance to just stat up a 6th-7th level character and get into the game.

One of them I had to smack because he kept talking about how it was like the starting of Conan and the better they did in the arena the better weapons, armor, and training they'd get but after the third time of him standing up and doing the double raised armed victory thing he had to be beaten.
 

Question...

Joe,

Are you running BCCS characters and system through SLoC or doing a BCCS/Grim Tales hybrid? If you are using a hybrid...how is it structured?

~ OO
 

Wulf Ratbane said:
I particularly like that one of the "red shirts" got killed by the rock crusher. (I picture Eric Tam chuckling to himself...)

I'm actually much more of a softie than you might think--I mourn for all of the red shirts, cut down in the prime of life, and their families too. OK, maybe not--but allowing your players to use semi-disposible/background members of their entourage for the Arena is a great way to capture that Book's lethality without running the risk of losing really important PCs.
 

Old One said:
Joe,

Are you running BCCS characters and system through SLoC or doing a BCCS/Grim Tales hybrid? If you are using a hybrid...how is it structured?

~ OO

All player characters are using BCCS and that magic system. Since Slavelords has it's own magic system, it's not an issue.

About the only thing I've had to mess with thus far is the armor class bonus that Grim Tales characters get.

Since the characters are slaves, most of the weapons/equipment they get, is straight from the Slavelords book.
 

JoeGKushner said:
All player characters are using BCCS and that magic system. Since Slavelords has it's own magic system, it's not an issue.

About the only thing I've had to mess with thus far is the armor class bonus that Grim Tales characters get.

Since the characters are slaves, most of the weapons/equipment they get, is straight from the Slavelords book.


Thanks!

Another question, if I may...how have you found the BCCS spell-casting system as a DM? I am going to be using it in a GT/BCCS Hybrind in about 2 months.

Thanks in advance for commentary and advice...

~ Oldie
 

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