Good point well worth mentioning. Niko is a great character, and I feel as much empathy for him as I have any fictional character I've ever encountered. I hope there's some way to re-watch cut-scenes, because some of the stuff that he says is really classic.Fallen Seraph said:GTAIV is a much more focused game, you have a interesting main character, well developed plotlines and characters a more focused fighting system and a more believable city. That is what GTAIV is about, it is in a way more of a serious story-oriented game then the previous ones.
I thought Crysis was?Generico said:Halo 3 is the most over hyped game ever. GTA4 might be a close second.
A good story and characterization can really improve a game and be one of its big selling points to me. If the gameplay isn't awkward, I might even prefer such a game over one that has a better interface or more innovative featuresGood point well worth mentioning. Niko is a great character, and I feel as much empathy for him as I have any fictional character I've ever encountered. I hope there's some way to re-watch cut-scenes, because some of the stuff that he says are really classic.
BadMojo said:Does having more useless, empty landscape count? Oblivion has that in abundance.
Its amazing, though, how Morrowind managed to fit so much STUFF in the 'empty' space.trancejeremy said:Oblivion is actually the 2nd smallest game in the series (behind Morrowind). Arena and Daggerfall were much, much, much, much bigger (they used procedural generation to make most of the maps)
Mustrum_Ridcully said:I thought Crysis was?
It was probably also a different kind of hype I had in mind - despite everyone praising the graphics, it wasn't as succesful as the publisher wished for. At least not in the beginning. My information might be out-dated.Thanee said:The Crysis hype was only about the graphics, though, and those are pretty amazing.
Bye
Thanee
My name is Arnwyn, and I endorse this message.Felon said:I think today's emphasis on multiplayer functionality really hurts many games. It becomes such a resource-sink that the single-player experience seems noticably short-changed. GTAIV is one of the recent casualties IMO.