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Guild Wars


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Out of curosity, why do people have a need to cheat and exploit stuff in a game? Takes all the fun out of it.

For some people, though, it doesn't take all the fun out of it. I use cheat codes a lot in First Person Shooters because I don't feel like games should be so insanely difficult that I get frustrated playing them (and I think jumping puzzles in First Person Games are the work of the Devil). And sometimes, it's just darn fun for me to be über and walk around the game like a demigod kicking butt and chewing bubblegum.

If a game has a really good story, there's nothing worse than watching that story stall because you get stuck at a certain point. Sure, there's a measure of satisfaction from solving it with no assistance, but sometimes, you just can't get it. I've given up on games with no built in ways to "cheat" because I'm stuck somewhere I just can't get past. There's a Castlevania game on the Nintendo DS, for example, that has a section that requires a level of manual dexterity I no longer have (or never had). I tried it over and over and over, and I just couldn't get past it. I was not able to find anyway to go around, use a cheat, or otherwise move past this point if I didn't have the manual dexterity to overcome the challenge. So, I sold the game at the 60% complete stage. It's a shame, but I doubt my reflexes will improve as I get older.

Now, if a cheat or exploit is used to interfere with the way OTHER people are playing the game (such as it might be in an multiplayer game), then that, I have a problem with.

JediSoth
 

hong said:
Anyone have hints on how to beat the Elona Reach mission? The 30 min time limit seems just insane. It take ages to beat down the mobs of Forgotten, and it's not like you can go around them easily either; the map is crawling with them.


It was a pain, but it's just a matter of keeping your party tight (so you don't provoke groups you don't want) and focusing on beating the groups in your way. I did the left one first, then the further one and the main problem was my underlings tripping more groups.

(I'd also stick them somewhere, and disable the traps myself since the group was a bit on the lag behind side...)

Also, for armor stats and other stuff, I use:
http://gw.gamewikis.org/wiki/Main_Page
 

Hey if anyone needs help with anything before ascending I'll be more than happy to help.

I just retook the game after reading this thread! I've played on and off, anyway if I'm online I'll help you out no prob. And if anyone can help me defeat Glint after ascending I'll take that too. I have heroes from Nightfall, but I haven't played Nightfall besides the 1st couple of missions. I want to finish the 1st game 1st.

Look me up as "Jarna Badik", or let me know here... it has to be late at night though.
 

hong said:
Anyone have hints on how to beat the Elona Reach mission? The 30 min time limit seems just insane. It take ages to beat down the mobs of Forgotten, and it's not like you can go around them easily either; the map is crawling with them.
And really, really focus on the enemy healers first.
 

Well, I beat it on what must have been the 4th or 5th go. Took it slow as suggested, and wiped all the wandering patrols before heading for the crystals. It's a pain how more mobs spawn after you grab each crystal. After grabbing the last one, I just ran for the ghostly hero, leaving my party members to cover my ass. It worked too, with just Alesia dying, but she's used to that by now.

The other Ascension missions weren't nearly as annoying, although I still needed a few retries for each. The actual fight with the doppelganger was trivial. Easiest bonus I've earned so far. :D One big advantage with all-henchman/hero parties is teamwork, I've found. Your NPCs (nearly) always attack the one target so you never end up in the situation where 6 people are each fighting their own battle. That gets ugly fast against mobs.

Anyway, I'm now in Droknar's Forge, having just blown ~12k gold on a new armour set so I'm not in a chainmail miniskirt anymore. For a lark I decided to have a go at Rotscale, the bone dragon in Kryta. He blew me away not once, but three times, and this was with an 8-member party starting from the Temple of Ages. I managed to take down the rest of his group via attrition, but didn't come anywhere close to killing or even significantly damaging him. Also had a go at the Tomb of the Primeval Kings, but again got wiped by the monsters. Must work on my kiting skills.
 

The one I'm having trouble with is that dang Master of Whispers Dzagonur Bastion (sp?) mission in Nightfall. Is that the most difficult mission or what? :(
 

Woot, just completed the Prophecies storyline in a six-hour burst. Soloing the Ring of Fire missions didn't prove too difficult, with the exception of
the fight with Undead Rurik and his gaggle of supporters, who slaughtered me first go. Still managed to do it on the second go, though, and the lich himself was easy by comparison.
Heroes kick ass.

That was quite an impressive story too. Has someone at ArenaNet been reading Joseph Campbell? A bit of a surprise to find such a strong plotline in an MMORPG, which are (to my knowledge) usually more sandbox-ish, but that's fine with me.

Also, I gotta say that the wikis (both of them) are an incredible resource. Not just for walkthroughs, but also information on which skills to take, where to get stuff, types of builds etc.

Maybe now I should get around to seeing what the heck is up in Cantha and Elona....
 


hong said:
That was quite an impressive story too. Has someone at ArenaNet been reading Joseph Campbell? A bit of a surprise to find such a strong plotline in an MMORPG, which are (to my knowledge) usually more sandbox-ish, but that's fine with me..

And here you arrive at the reason I like Guild Wars so much despite a lot of issues about it not really being an MMO because of the instancing. You actually have a tight storyline and it reflects your actions as you progress. I've been a proponent for the game for a very long time - and just about all my professional reviews reflect this.
 

Into the Woods

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