I am a GW addict - I admit it. I like earning titles, and play at least 1 hr per day.
I started with factions, then nightfall and finally Prophecies, GW:en I am saving for another time.
I love the second to last mission (area) in factions - my most played character
Renee Xa (ritualist/x) has spent a lot of time chest farming there. If you start at the end (throne room) you can get a single powerful skill, which if used judciously does wonders. There are 3-4 high end chests and the loot usually balances out the cost of the keys. Renee Xa has the 2nd level of the treasure hunter title and is closing in on the 2nd level of Rare item Identification Title
Im not as big a fan of Prophiecies, since I did not start there. In comparison to the other games the storyline is fine, but advancement is soooo much slower. As soon as my Prof character got to
Lions Arch he was off to other lands to pick up good armor and heroes. I finally finished it with my Ele, mostly because he had to go so far to get good skills.
My Characters (finished)
Xaffax Pender - Earth Elementalist/Assasin (
factions, prophecies,
nightfall, Eye of the North)
Renee Xa - Ritualist (
factions, nightfall)
Rage Pender Xa - Dervish (
nightfall)
Bosmo Guadatski - 55 Monk/Ele (Prophecies,factions)
Rain Ashencloud - Ranger/necro (factions, nightfall)
Entil Xa - Assasin/Paragon (factions, Eye of the North)
What I really like about the game are the counter-intuitive builds -
Like the monk with only 55 hp. Using the protective spirit spell you will only take 10% of you HP from any one attack. Then you cast healing spells that gives you +8-11 regeneration. As long as your careful about not having your enchantments countered/shattered your practically unkillable. Of course you need a partner who can actually hurt things, otherwise the fights get very long.
The hardest part of the build is getting enough equipment to penalize your hp from ~480 to 55. The best weapons for the build (an axe and a Necro offhand) are actually unuseable according to the prerequsites.
