Oryan77
Adventurer
1. I can't stand 4e. The more I learn about it, the more I hate it. I don't participate in any 4e bashing threads though because I don't care if others like it or not. Who am I to criticize someone that does enjoy it? And who are they to criticize someone that doesn't enjoy it?
2. I have played in a 4e game and had fun (go figure).
I will be playing in a 4e Dark Sun game soon and hopefully will have fun. But I still hate 4e and would love to get the DM to do a 3.5 Dark Sun game instead!
3. Dealing with too many problem players has caused me to no longer have any patience with players. If I DM someone new & they give me a hard time on a regular basis, I immediately boot them from the game without trying to work things out. Talking things out has never resulted in positive results.
4. I no longer feel bad about kicking players out of the group or denying players from joining the group. And I don't care what they think of me. The amount of arguing & general disrespect I've seen from people is mind-boggling. I have never, and would never act like that towards a person DMing me. I've had my gripes about DMs before, but I still was never disruptive about it, and I never once whined when I didn't get my way. I am always respectful to my DMs.
5. I have cheated to keep PCs from dying. Sometimes a player keeps doing boneheaded things during an encounter because he is inexperienced. Or maybe I've already killed a few of his PCs and he just keeps having a run of bad luck (or my dice keep having a run of good luck). I'd rather encourage the player rather than discourage them, so I'll fudge a roll or two if I know it will be a killing blow & I don't think the PC deserves to die at that moment.
6. Sometimes I don't know when to keep my mouth shut. I occasionally try to give advice to players when my advice probably isn't wanted. My intentions are only to be helpful, but I realize that players don't really want help.
7. I have a bad habit of keeping an argument going once a player starts to argue with me. I keep thinking that I'm doing the right thing by attempting to explain myself, but I forget that all I'm doing is holding up the game for the other players. As long as a player doesn't question my ruling/motives during a game, I'm good. But when they do, it's an effort for me to remember to tell them, "We will discuss it after the game."
8. I tend to nitpick the small details. It's not really my fault though. It came about from the nonstop rules lawyering former players kept doing early in my DMing career. Now I find myself nit picking any small rule as if I need to do it correctly rather than just winging it to keep the game flowing smoothly.
2. I have played in a 4e game and had fun (go figure).

3. Dealing with too many problem players has caused me to no longer have any patience with players. If I DM someone new & they give me a hard time on a regular basis, I immediately boot them from the game without trying to work things out. Talking things out has never resulted in positive results.
4. I no longer feel bad about kicking players out of the group or denying players from joining the group. And I don't care what they think of me. The amount of arguing & general disrespect I've seen from people is mind-boggling. I have never, and would never act like that towards a person DMing me. I've had my gripes about DMs before, but I still was never disruptive about it, and I never once whined when I didn't get my way. I am always respectful to my DMs.
5. I have cheated to keep PCs from dying. Sometimes a player keeps doing boneheaded things during an encounter because he is inexperienced. Or maybe I've already killed a few of his PCs and he just keeps having a run of bad luck (or my dice keep having a run of good luck). I'd rather encourage the player rather than discourage them, so I'll fudge a roll or two if I know it will be a killing blow & I don't think the PC deserves to die at that moment.
6. Sometimes I don't know when to keep my mouth shut. I occasionally try to give advice to players when my advice probably isn't wanted. My intentions are only to be helpful, but I realize that players don't really want help.

7. I have a bad habit of keeping an argument going once a player starts to argue with me. I keep thinking that I'm doing the right thing by attempting to explain myself, but I forget that all I'm doing is holding up the game for the other players. As long as a player doesn't question my ruling/motives during a game, I'm good. But when they do, it's an effort for me to remember to tell them, "We will discuss it after the game."
8. I tend to nitpick the small details. It's not really my fault though. It came about from the nonstop rules lawyering former players kept doing early in my DMing career. Now I find myself nit picking any small rule as if I need to do it correctly rather than just winging it to keep the game flowing smoothly.