Oryan77
Adventurer
I'm thinking about giving a reward to the PC's in the form of a god granting them water based qualities rather than magic items.
Here is the PC build:
8th lvl Sorcerer Half-Elf
7th lvl Rogue Tiefling
7th lvl Ranger Half-Elf
7th lvl Cleric Half-Orc
1. First of all, would granting them water abilities harm the game when I only plan to have 1 adventure set underwater? I don't want to make the abilities too powerful where I'll regret it later.
2. Do you have any ideas for what I can grant each PC?
My ideas so far are:
8th lvl Sorcerer Half-Elf - give a swim speed (not sure how high)
7th lvl Rogue Tiefling - give Fast Healing 1 when he's touching water
7th lvl Ranger Half-Elf - not sure, she has a wolf companion, maybe something to allow her to bring a wolf underwater without it being goofy?
7th lvl Cleric Half-Orc - give access to the Water domain.
Here is the PC build:
8th lvl Sorcerer Half-Elf
7th lvl Rogue Tiefling
7th lvl Ranger Half-Elf
7th lvl Cleric Half-Orc
1. First of all, would granting them water abilities harm the game when I only plan to have 1 adventure set underwater? I don't want to make the abilities too powerful where I'll regret it later.
2. Do you have any ideas for what I can grant each PC?
My ideas so far are:
8th lvl Sorcerer Half-Elf - give a swim speed (not sure how high)
7th lvl Rogue Tiefling - give Fast Healing 1 when he's touching water
7th lvl Ranger Half-Elf - not sure, she has a wolf companion, maybe something to allow her to bring a wolf underwater without it being goofy?
7th lvl Cleric Half-Orc - give access to the Water domain.