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Ours is a half-orc monk. The player has last played d&d back in AD&D era, and had no knowledge about 3.5e monks. He just picked what felt fun to play :D Anyway, not much of a problem with group fights, but against single opponents, he is EFFECTIVE...
 


Against the tiny dragon, it almost became too easy, but he failed once and the dragon got away. After that he didn't manage to catch it again.
 

Against the tiny dragon, it almost became too easy, but he failed once and the dragon got away. After that he didn't manage to catch it again.

I can only imagine the frustration of the player!

on an aside, has any one ever heard of a movie called upside down? If so, is it based on a sci-fi novel? and if so, by whom?
 



Yeah, it had never occurred to me either to play a grappler. I always choose the other feats when you get those monk bonuses :D Now if I ever get to play again, I might actually try one... Maybe build him as dwarven luchador...
 

Oh, I had seen grapplers in action, but they never appealed.

My fav monk builds involved using polearms and high Dex to get LOTS of AoOs, inspired by the stuff you see in movies or performances by the Shao Lin monks. They can control the battle zone very effectively.

Add in magical increases to reach- whether by a potion, allies' spells or powers gained via multiclassing- and all of a sudden, you have a martial controller of sorts, dictating or curtailing foes' actions & moves.
 


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