I’m puzzled by the negative energy fire elemental, but if it makes sense in campaign,
Here's a question: if you were DMing an Adventure Path and you saw something like this, would you think it's stupid or think it's kind of neat:
Note: The golem also has a musket that it can utilize, which it does so if no one is within reach. The same magic animating the golem enchants the musket with unlimited ammunition. The gun has no chance of misfiring.
Well, basically there's a temple to the deity of the dead (who absolutely hates undead). There was a massive betrayal by the head cleric who they ended up rising as an undead. Because of him necromantic energies have basically flooded the temple. Other killed acolytes have turned into undead and there are numerous haunts in the temple. One of the killed acolytes fell into a fireplace and instead of rising as an undead creature, sorta ended up combining with the fire, becoming a fire elemental tinged with negative energy. I know there are no rules dictating this, but whatever.I’m puzzled by the negative energy fire elemental, but if it makes sense in campaign,
I have, but in this case a) the cannon golem is a little too high CR and b) the iron golem is protecting the temple of the deity of creation whose favored weapon is a rifle, which is why I gave the iron golem a special rifle rather than just utilizing a cannon golem.Have you looked at Pathfinder's Canon Golem?
Well, they might have gotten it messed up, but at least they CARE... though about what I'm not entirely sure.