Kaptain_Kantrip said:It is almost impossible to explain the difference between Harn (the rules independent setting) and any of D&D's settings without ruffling feathers.
Psion: A clarification--I said "Much of the third party product is high fantasy hack-n-slash" and I stand by this statement.
but most of it is high fantasy, and assumes everyone is playing such, because that is the type of game supported by WoTC and their "back to the dungeon" (video game) mentality in designing 3e.
3e and d20 can certainly be used to play other than high fantasy, but it works best in its basic (unaltered) form for cinematic, heroic, four-color comic book, high fantasy games like D&D or Spycraft.
Flexor the Mighty! said:I don't think it's the fact that PC's level, it's the speed at which they level according to the core rules that give that feeling to some, me at least. Everything is jacked up over previous editions as well. PC's get a lot more power compared to say 1e or 2e.
Kaptain_Kantrip said:D&D is written for the LCD--the LCD of gamers, not the LCD of humanity. . . (snip)That is a marketing strategy, not an insult to anyone's intelligence. Sheesh!
Originally posted by Joshua Dyal
As gamers we like to think that we're more intelligent than the "average" Joe Blow. I don't know if this is really true, or just a conceit common amongst us. I've known plenty of gamers that I wouldn't call real geniuses and they've done just fine.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.