Has 4e caused a great rift between gamers?

Has 4e caused rifts between gamers?

  • No. Most gamers are at least willing to play 4e as opposed to not playing anything at all.

    Votes: 47 22.6%
  • Sort of. Some people will play 4e, others will play Pathfinder, etc.

    Votes: 114 54.8%
  • Yes. 4e has caused a rift. It's difficult a group to play the "right" form of D&D.

    Votes: 41 19.7%
  • RIFTS? I've been playing RIFTS for years! D&D sucks!

    Votes: 6 2.9%

Let me ask the inverse. Has Pathfinder caused a rift between gamers?
As far as my group's concerned, Pathfinder isn't even on the radar. We'd be much more likely to be playing Arcana Evolved, Exalted, SW Saga, Mage or even 3.5e if we didn't like 4e.

Cheers, -- N
 

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When you say rift, I think of two sides of equal size. So I voted no.

But what DaveMage said. Even though he has shown that he has poor taste in gaming system ;), he is a really smart fellow.
 

What split? When 4e was announced I took five minutes at the beginning of the game session and discussed it with the group. We went over pros & cons and voted.

4e dosen't exist.

No split.


That said, when 4e Eberron comes out I will possibly be forced to get core 4e stuff so as to translate it to 3e.

On another point.....
the local "DnD store" has a few issues. He had just started to get people interested in DnD about 18 months ago. Then WHAM! out comes 4e. He sold a handful of people on "outdated" stuff that annoyed the buyers and now they don't buy anything, 3e or 4e.

The new system has created a rift of sorts but its not just what do you play as an individual or group, but also what to support as a company or store. There are some upset or at least annoyed people whom were fairly new to the game that are caught up in this.

There is a rift but the rift is different per person and group.
 


Well I dont know about rift,but I know that, as a result of 4e 3 gaming groups I played in fell apart leaving only the one, which is currently playing Star Wars and Pathfinder, with a C&C sidebar we pick up between ideas.

But the other groups, for lack of an agreement on what to play and a quorum of people left to play it , yeah it hurt.

Also, I know my FLGS was hutin really bad by 4e before it even came out, due to the announcement killing the number of DnD customers in his shop and absolutely murdering his already meager profits( as the DnD players came in to play the game and would end up buying comic books, magic cards, books dice, miniatures and now since they dont come in to play, they dont come in at all.).
 

I think that a rift has developed to an extent alright in that all but one of my group will not try 4th Edition at all since they have invested so much into 3.0, 3.5. Having said that, I'm in the happy position that I am starting up a separate group for 4th Ed (on a Friday night every 2 months or so, meaning it wont clash with our regular Saturday game every three weeks). The Friday Group consists of two old gamer friends of mine and 4 relative newbies (including 2 women - been a while since I have had women in one of my groups - makes a nice change). So, the Saturday Group will still play - and love - the 3.5 Rules with the 3.5 Realms, and the new Friday Group will *hopefully* love the new rules set with the "default" campaign in the DMG. I like the 4th Ed rules as such but I dont want to mix them into our long-standing (20 yr) Realms game as I do not think they mix well.
 

Sort of.

I think 3e and 4e cater to very different people. I've been dissatisfied with 3.5 for going on 2 years, now. I've continued to run it for the story we'd started, but did so knowing I was unlikely to run another 3e game after this one. Something I discovered is that, while I'm pretty good at digesting rules and developing "system mastery", I don't actually enjoy it, anymore. Most of my group is also pretty crappy about system mastery. Two of the players all but refuse to crack a book unless given page numbers. For clarification, I don't have a problem with that and the players are active at the table. But, the added workload falls on me, as DM, at least in part. Really, only one of the players at the table is both interested and good at system mastery, and I see a huge drag on the speed of play.

On the other hand, that one player who is good at and enjoys system mastery is also (understandably) pretty happy with 3e. So, you end up with the two of us with incompatible desires and the rest of the group just trying to figure out which way to go.

One other interesting thing that the 3e/4e transition has made apparent is that some people (like me) like to try new systems and find the idea of being stuck with only one to be a bit constraining, while others want to find a system with which they are happy, stick with it, and stop looking at others, evermore.
 


??? Why? Now we have 2 viable (and vibrant from all reports) versions of D&D - Pathfinder and 4E. How does this community lose out? You have really lost me here.

I think he is alleging to the "Edition Wars" and the resulting higher degree of hostility. As long as people don't accept that different editions can all be valid, and are in a "us vs. them" mentality, the community loses something.

As players, we don't really lose out. We now have more choices, and a higher chance to find a game that suites our preferences.
 

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