Evenglare
Adventurer
Sure gamma world came from D&D, but the ease and simplicity of gamma world made me begin to think. It would be pretty cool to take gamma world concepts and implement them for D&D for a quick and easy Game. Let me explain.
Origins could be divided into say... 6 races, and 12 classes or something. Even more if you wanted. Im just throwing some stuff out here ...
Roll a d6 for your race. (something just off the top of my head.) Each race has a Primary stat. This stat begins at 18...
1-Human (Str)
2-Elf (Dex)
3-Dwarf (Con)
4-Halfling ( Wis)
5-Gnome ( Int)
6-Half Elf ( Cha)
Roll a d12 for random class... each class has a secondary stat.. that begins at 16...
1-Fighter (Str)
2- Rogue (Dex)
3- Wizard (Int)
4- Cleric (Wis)
5- Paladin (Cha)
6- Monk (Str)
7- Sorcerer (Cha)
8- Bard (Int)
9- Barbarian (Con)
10- Druid (Wis)
11- Ranger (Dex)
12- Psion (Int)
If both race and class are the same stat, begin at 20...
Max level goes to level 10...
Each race/ class grants one power thats unique (usually at will)... so you will have 2 at will powers.
Add +level instead of +1/2 level.
Each class would grant a +4 bonus to a certain skill, as well as rolling for an additional random skill. (see gamma world for more info on this...) .
Xp is greatly reduced for level gain. You would also gain a critical hit benefit at level 2, at level 3 get a utility power from race or class, etc etc.
Sure we dont have alpha powers or whatever, but those could be replaced with some sort of powers or something... maybe a feat type of thing pertaining to each class instead of alpha power....
Random item generation would be easy... basically roll on a table of (heavy/ light , melee/ ranged weapon) which would have generic stats, so there would be no short sword, or long sword, it would just be a heavy or light weapon of whatever you wanted.
Back to item generation, just roll for your weapon/armor, and then roll for a type (fire, ice , electric, sonic? , holy, shadow, ) Your weapon would deal +1d6 that type of damage, or armor would reduce that type of damage by 5 or something.
The object is to have a quick pick up and go game of D&D . I know you say essentials is that, but honestly its not as quick as gamma world. Anyway, comments ?
Origins could be divided into say... 6 races, and 12 classes or something. Even more if you wanted. Im just throwing some stuff out here ...
Roll a d6 for your race. (something just off the top of my head.) Each race has a Primary stat. This stat begins at 18...
1-Human (Str)
2-Elf (Dex)
3-Dwarf (Con)
4-Halfling ( Wis)
5-Gnome ( Int)
6-Half Elf ( Cha)
Roll a d12 for random class... each class has a secondary stat.. that begins at 16...
1-Fighter (Str)
2- Rogue (Dex)
3- Wizard (Int)
4- Cleric (Wis)
5- Paladin (Cha)
6- Monk (Str)
7- Sorcerer (Cha)
8- Bard (Int)
9- Barbarian (Con)
10- Druid (Wis)
11- Ranger (Dex)
12- Psion (Int)
If both race and class are the same stat, begin at 20...
Max level goes to level 10...
Each race/ class grants one power thats unique (usually at will)... so you will have 2 at will powers.
Add +level instead of +1/2 level.
Each class would grant a +4 bonus to a certain skill, as well as rolling for an additional random skill. (see gamma world for more info on this...) .
Xp is greatly reduced for level gain. You would also gain a critical hit benefit at level 2, at level 3 get a utility power from race or class, etc etc.
Sure we dont have alpha powers or whatever, but those could be replaced with some sort of powers or something... maybe a feat type of thing pertaining to each class instead of alpha power....
Random item generation would be easy... basically roll on a table of (heavy/ light , melee/ ranged weapon) which would have generic stats, so there would be no short sword, or long sword, it would just be a heavy or light weapon of whatever you wanted.
Back to item generation, just roll for your weapon/armor, and then roll for a type (fire, ice , electric, sonic? , holy, shadow, ) Your weapon would deal +1d6 that type of damage, or armor would reduce that type of damage by 5 or something.
The object is to have a quick pick up and go game of D&D . I know you say essentials is that, but honestly its not as quick as gamma world. Anyway, comments ?
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