There is a line between recognizing good long-term business decisions for a company and deciding what you want companies to make for you because you just really want it so bad. On the internet, that line is damn near invisible at times.
True.
But....
if enough of the fans want something, then that's probably something the companies should make. That the question of conversion comes up even on non-Paizo focused forums every six months should be a gauge of interest.
Conversion is easy for anybody to do for themselves. For a company, however, that is an investment of time, resources, and production that could be used towards their own products rather than feeding someone else's.
Right. That is true.
But....
I'm arguing that the investment is particularly low for a conversion. Production costs are virtually nil for a PDF. The resources are also low, as the art and page assets are done. The InDesign page masters are finished. And the time in regards to the company is best measured in hours rather than days.
And conversion is easy.
But....
If I'm choosing to run a prepublished adventure, a large part of that is likely because time is a factor. I can't prep a homebrew. Conversion is another step slowing down the process.
5e D&D may be popular. But we need stand alone systems out there to provide options, alternatives, and more innovative ideas regarding the way we play, how games are designed, and what products we should expect. I mean besides more recycled material and nostalgia-driven products. Regardless what I think of Pathfinder or Golarion, I am glad Paizo is willing to invest in themselves and their fans. You can change all you want, but until you take a turn you're all heading in the same direction.
You make two points here. One is related to options and alternatives to D&D. One is related to products that aren't recycled and nostalgia-drive.
I agree with both.
But...
Pathfinder is a terrible alternative to a non-D&D system. Because it IS D&D. It may not be 5e, but there's a lot of overlap. There are so many other systems that do very different things than 5e, being non-fantasy
or non-combat focused
or story driven.
Also, alternative to nostalgia/recycled is exactly why I want the conversions. Because Paizo's worst AP is soooo much better than WotC's best. The WotC storylines are all pretty heavily and deeply flawed. And most eventually break down in terms of actual plot in favour of a sandbox or toolbox of ideas for the DM to craft a story.
Having some real competition in the adventure department might push WotC to actually improve in that regard.
I'll put things in perspective. Even a million dollar adventure is basically peanuts to Paizo. Peak Pathfinder broke 10 million a year. That's more money than the critical role kickstarter. Not all of the PF APs will convert that well mostly the earlier ones.
I'd really like a citation for the "10 million a year" figure.
Regardless, current Paizo is a far cry from peak Paizo. They haven't had a significantly successful hardcover in a couple years. The novel line has ended. The comic line has ended. They've been shedding staff for a while: first moving people from Pathfinder to Starfinder, then four or five people have quietly "moved on" but not left the industry (trading a secure job for freelance work... with no healthcare). It seemed like Paizo was asking for volunteers to go rather than risking the negative press of laying people off...
They're very likely nowhere near 10 million now.
(Not that they're in dire straights or near failure. They've just shrunk down to a manageable size for an RPG company. They were huge previously.)
Regardless... even at a 10 million peak, a quick infusion of $200,000 is nothing to shrug at. That's a decent 2% increase of revenue. And that's just for a single conversion.
What happens if WoTC eventually does 6E in a few years time?
What if the world ends from an asteroid strike?
What if there's another Satanic panic and the RPG market bottoms out?
5e is doing great and is near it's apex. It's not going away any time soon. WotC's not going to rock the boat.
And even if a 6e does start coming, there'll likely be another playtest and a year or two notice, giving Paizo time to halt work on conversions.
Online around 15% are still playing 3.X systems in Pathfinders twilight years. A new edition can invigorate that number. Even a smaller number than peak Pathfinder is still more than most kickstarters.
If people are still playing 3.x they'll probably keep playing that system rather than switching to PF2. No game has a 100% conversion rate, so Paizo will need to steal a lot of players from 5e and other new players to round out their numbers.
And a great way to get people invested in their company is getting them playing their adventures and interested in the world and characters...
Which doesn't just sell APs and conversions. But those comic book collections. And novels. And minis.
(Also, Roll20 has 5e at 60%, Pathfinder at 10% and 3e at 4%. Fantasy Grounds has 5e at 67%, Pathfinder at 11% and no other 3e. Not really 15%... 67% is bordering on Microsoft level market dominance.)
If PF2 tanks then 5E would be a nice plan b. Paizo also seems to have a good amount of goodwill no one seems to hate them. I'll probably buy some PDFs throw them some money. If it's really good might even play on occasion.
I'll likely buy the PF2 core rulebooks to review. Maybe...
The playtest really did everything I didn't want from a second edition of Pathfinder. I wanted them to zig and they not only zagged but doubled down on the zaggage.
I have three RPG systems on my shelf already that I want to play in breaks from 5e games. There's just not enough hours in the day for me to play a game that rubs me the wrong way.
Which makes me sad because I would like to support Paizo in some way...
See previous comment. Smaller publishers can do multiple lines they have everything to gain. Paizo doesn't.
You're also very set in your ways. I would like 5E Kingmaker, RotRL, and Skull and Shackles but I understand why they don't convert.
5Es good but people like different things.
5e is a good and people do like different things. A small, small minority of people. Because D&D effectively IS the industry.
And, again, the people who do like different things, like want things in the opposite direction of Pathfinder. Because 5e is crunchy as heck. It's a heavy game with three large rulebooks.