Vigilance
Explorer
Falstaff said:Yeah, like you would know!![]()
Wait, aren't we supposed to ignore everything Mike Mearls and Charles Ryan say about D&D?
Im so confused.
(And yes, gentle reader, that is mild sarcasm)
Chuck
Falstaff said:Yeah, like you would know!![]()
Sanguinemetaldawn said:Really, what spurred me to start this thread was the bizarre handling of Greyhawk,
Sanguinemetaldawn said:I don't think Hasbro makes a dime.
Money has already changed hands for those rights. You think Infogrames will pay the Hasbro royalties too? I think the electronic developer (the people who actually make the electronic game) will be lucky if THEY get royalties (assuming Infogrames doesn't do the development themselves). Hasbro?
Not a chance.
As I said, Hasbro is squeezing everything they can out of it before they get rid of it.
Flexor the Mighty! said:Do you think from a monetary standpoint it would be better for the bottom line of Hasbro to have D&D tightly integrated with the random miniatures line in the next edition? Or would the possible monetary gain, if any, be too small to have a major design impact on the next edition?
Vigilance said:This reveals a singular lack of knowledge in how licensed properties work, at least to my knowledge.
Every single licensed property I've ever discussed wanted an up front payment and a quarterly payment, and these were licenses way WAY less attractive than D&D.
mearls said:D&D minis are separate from the RPG side of things. RPG R&D staffers (like me) work on the line, along with developers who work on Magic and Axis & Allies miniatures.
The D&D minis line has little impact on the strategic direction of D&D. Aside from monsters first introduced in the D&D minis game (sword archon, wrackspawn, bloodhulk), the minis game doesn't influence D&D design as you might suspect. I've never encountered the attitude here that we need to make D&D players buy more miniatures by messing with D&D. We aim to get more people to buy by producing awesome miniatures that people want to buy.
Umbran said:Completely incorrect.
If it isn't profitable, it isn't worth that kind of cash.
mearls said:D&D minis are separate from the RPG side of things. RPG R&D staffers (like me) work on the line, along with developers who work on Magic and Axis & Allies miniatures.
The D&D minis line has little impact on the strategic direction of D&D. Aside from monsters first introduced in the D&D minis game (sword archon, wrackspawn, bloodhulk), the minis game doesn't influence D&D design as you might suspect. I've never encountered the attitude here that we need to make D&D players buy more miniatures by messing with D&D. We aim to get more people to buy by producing awesome miniatures that people want to buy.