D&D 5E Have I Already Reached the "End" of 5e Product Support?

I would say "get out for a bit of fresh air" and check out some other games for a change of pace. I know I couldn't handle all those paths and 5E over and over.- or any other game for that matter.
 

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Yes. Dragon of Icespire Peak from the essentials kit. It's for lvs 1-6 & you've stated your not big on those lvs.

Other than that I'd think the very obvious answer to your question is YES.
Sure, you "ran fast" & completed the main plot of Apocalypse x2, Storm King, Abyss x2, Strahd x?, & Tomb x2. But are you seriously going to try & tell me you used up ALL the plot hooks, adventure ideas, side treks, resources, etc any one of those books contained?
Come on, do you know how high the DC is to convince me of that???

Let's never mind that you could take parts of a lot of these, blend them together, get something new, AND still retain the various plots..
So a campaign based on another group of adventurers who have to "clean up" the stuff the other groups didn't take care of in their haste to defeat the BBEGs of the various WotC adventures? This could be an amusing premise.

Strahd is being run by another player in the group for his home campaign in another city, so I can't dip back into that at the moment, but the others might be fair game.

Concerning the ENWorld campaigns, I looked into them back in the 3.x/4E era. They might be a little too complex/political for what I'm wanting to run at the moment for this group - but I'll definitely keep them in mind for future games for one of my other 2-3 groups.

I haven't gotten the AL modules, because I've heard they are of vastly varying quality - and I wouldn't know where to start.

As far as DMs Guild goes, I've only been able to find a handful of adventure compilations and one campaign for 5e about Astral Sea pirates. Everything else seems to be one-shot scenarios. Unless I'm looking wrong.

For campaigns, Frog God has The Blight for 5e - which might be interesting. The rest of the stuff seems to be short, finish in one session adventures (or the dungeon crawl, Rappan Athuk.)
 


That clean-up crew idea could work. You can use the map from SKT to create a sandboxy locations-based game where you just pick everything you didn't run in the other adventures and spice 'em up, letting your players wander around and tackle them.
 

I would say "get out for a bit of fresh air" and check out some other games for a change of pace. I know I couldn't handle all those paths and 5E over and over.- or any other game for that matter.

That's also a good point. I'm burned out from 5e and I've only run 3 campaigns! Well not so much burned out, I just want a change of pace and a break to do something different.
 


That's also a good point. I'm burned out from 5e and I've only run 3 campaigns! Well not so much burned out, I just want a change of pace and a break to do something different.
I've run Savage Worlds, Rifts, Dungeon World, Call of Cthulhu, and Warhammer Fantasy all in the past 9 months. So I've tried a few different things. The issue is that many players want only 5e.
 


You players won't play mega dungeons? I guess Rappan Athuk is out. Too bad, that should keep you busy for a couple years. :-)
Or one session and have everyone revolt from frustration from its deadliness haha.
I ran a lot of Necromancer Games stuff back in the day. Wish there was stuff like that still being published (i.e. Vault of Larin Karr, Grey Citadel, Tomb of Abysthor, etc)
 

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