At L1 you have few powers, true. You also have few options to solve any given problem.
For new players, this is a feature not a bug. They can learn how combat works, when to roll a Save vs. a Check, what the skills do for them, try to synchronize their Theater of the Mind visions (or decide they'd better get a grid map), what each other's characters are good at / need help with / should stand back to let the expert do it.
Get this stuff under their belt early, when the most viable option is likely to be "I shoot an arrow at it and duck behind the boulder."