Have you ever killed a PC on purpose?


log in or register to remove this ad

Once. It was essential to The Plot, though, and the player was quite impressed with the death. For those who read Dungeon Damage... try to guess who and why this occurred...
 

JoeGKushner said:
Yes.

It was probably bad DMing but there are some things players can quickly do to annoy me.

DM: "I'll be running a heroic campaign. Minimal to nil on inter-party conflict. We have some new people and I dont' want to give them the wrong impression of us as a group."

Player: "No problem. Chaotic Neutral rogue-assassin it is!"

DM: "The orc rolls another 20. Yeah, 32 points of damage with that great axe. Sorry buddy..."

Same here. Annoying player is a no-show for 2 sessions. Thought Stalker (think: Super troll) attacks his dwarf wizard-2 20s; one confirmed with rend. "The creature grabs the dwarf's head and torso and pulls. The dwarf's head is ripped from his body and his torso is split in two." Funny thing is, I told another player that "this was a good day for the dwarf to die". It was Fate...(BTW, I roll the dice in front of the players, so it was kind of fated...)
 

I killed one PC in an evil party but was a different RPG. They robbed a caravan in a heavily guarded land full of wizards (bad move). One of the characters, some kind of fighting wizard had difficulty killing his opponent in melee and one of the others killed his foe taunting him for his weakness. The character hit the taunting one killing him with a very critical blow. The last one of the three (the brother of the killed one) attacked but didn´t prepare his defenses against magic and died, too.

After this I thought that it would be better to kill the last one to prevent possible bad feelings and to show the guys that robbing caravans in this heavily guarded land is not a good idea. I left him a little bit of a chance and he tried to escape. He was attacked by elementals and tried to shadow walk, botched his spellcasting roll and never came back from the shadows.

The player didn´t like his PC so much anyway.
 
Last edited:

The closest I got was giving two PCs the choice of losing a hand or losing their life. It was a Dragonlance campaign, and the party just teleported into the tower of high sorcery - for those who don't know, it is the most sacred place of magic, no non-wizards allowed, and all of that. Of the entire six characters party, the only authorized person was the black robe wizard, who did not have the authority to invite strangers, and among the other five there was a renegade sorcerer (that would be kill-on-sight for all other black robes, who are eeevil). The party was ordered to drop their weapons and let themselves be captured, while the black robe character was ordered to report immediately to the black robes boss about why he brought five armed strangers (including two monstrous PCs) into the tower, why he associated with a known renegade, why on Krynn did he brought said renegade into the tower if not as a prisoner, ... Instead, the PCs just stood there, and the wizard sneered and mocked the guy who gave the orders, telling him to go and fetch Par-Salian the all-wizards leader instead, and don't bother my friends.

Now, maybe he could have got away with this if he was among the good mages. But the black robes aren't known to be very kind and understanding, and this guy managed to break most of the rules of the order in one swoop, in a time of crisis as if it weren't enough. In fact, this kind of action should have been rewarded by instant death for the entire party, but I didn't quite want to end the campaign there, so after much discussion among the high spheres of the wizards, the black robe leader was persuaded to let them live. She sent the non-spellcasters away with a warning to never come back, and she offered the wizard and the sorceror a choice of death or losing a hand as a mark of shame. I was very determined not to let them get away with anything else; all possible diplomacy was already done, and no tricks would have worked here. The sorceror, if he chose to live, would take The Test afterwards to end his renegade status. He did so. The wizard chose death rather than shame, and was thrown into an anti-magic field together with one big wyvern.

To this day, I still think I was too kind... what an act of incredible stupidity.
 

Once I had to kill my DMPC to prevent the players from using an Efreeti wish to get an artifact. They knew they were fighting an Efreeti and I had them tell me in advance what their wishes would be if they captured him (they knew about the wishes in-character). One decided to wish for the Shadowstaff, and worded it in such a way that I was stumped, so I set up circumstances to get me killed so that they had to use the wish to raise me. The other two wishes had been things for the whole party, so his was the one that got bumped out.
 

Oh, I've wanted to kill a PC or two...but I don't think I ever have....I might use some of these wonderful ideas, though...I especially like the head-exploding one... ;)
 

I did once, and I'm not too proud of it, but not one player in my group blames me.

The scenario was a fight with a fairly high level gnoll druid. The druid cast Poison on the wood elf ranger/rogue. (His first adventure with us, and was already making an ass of himself.)

*Rolls Casting defensive check, makes check* "Alright, the gnoll starts chanting, and an eerie blue glow appears appears on her hand. She touches you, make a fortitude save."

Player: "I get an AoO, that's a spell!" starts rolling . . .

Me: "You attempt to strike her, but she moves out of the way, avoiding your strike"

Player: "But I rolled a 19! That hits!"

Me: "No it doesn't you didn't get an AoO."

Player: "BULLCRAP! I GET A FREAKING AOO! WHAT THE HECK IS THIS CRAP!" (Note: the previous phrase was highly edited to prevent me from breaking the CoC here)

Me: "she cast defensively. You don't get an AoO."

Player: "There's no such thing, you're cheating!"

Me: :rolleyes: "Here's a PHB, look up combat casting."

Player. looking stuff up: "It says Casting defensively, but it doesn't say what it is, you're lying!"

Me: :mad: "then look up casting defensively, it's under Concentration!"

Player, looking again: "There is no way a stupid gnoll could have made that check! You fudged it!"

Me: "HOW THE HECk IS A GNOLL WITH 13 RANKS IN CONCENTRATION, COMBAT CASTING AND 18 CON EVER GOING TO FAIL THAT CHECK AT ANY POINT IN TIME!" (At this point, I had lost my temper entirely.)

Player: ". . . . . . the rule's unfair. You should house rule it, you make spellcasters too powerful"

Me: "Whatever. Roll fortittude save"

I'm not sure what he rolled, I just told him he failed the DC, and took 1d10 con damage. I rolled an 8 right in front of him. He had 8 con.

Player: "Fine. I'm dead!" *starts throwing things around, throwing a tantrum, and calling me names about unfair I was.*

Other players: " . . . . . /ignore"

On the way home, he was complaining about how terrible a DM I was. "We only fought one thing, and it was too hard, and the DM used cheat rules to make his characters uber, and blah blah blah."

The guy who brought him for one and only one adventure apologized to me for bringing him over, and we never saw the little munchkin smacktard again. When I told everyone that I didn't even listen to his result, the general consensus was that I was more or less justified. He was an abrasive person all around.

I have added other players to my group, for the most part, they usually fare better than that, they're better sports about bad things happening to their characters.

Now, there have been deaths before in my game, but they are more or less casualities, no real malice on my part, they just happened to be the monster's target, and they died.
 
Last edited:

Sure (read about it in dialgo's Story Hour ...).

Though in that case, the player approached me wanting to change character concepts, and wanted to send his old character out with a bang. So I told him no problem, his character would die that session ... but didn't specify how. Working the death in without making it obvious was the challenging part, but the other players didn't know it had been planned until we told them much later.

It was the most dramatic death of the campaign IMO.
 

Paul_Klein said:
...Why did you do it?
What was your tactic?
Did you feel bad? :)

Why?

I had a GM kill my PC on purpose. He told me he wanted to kill him on purpose, saying he HATED my PC. I had no choice, he said.

His tactic?

We talked and talked, until we came to an agreement about how the death should occur. I lobbied for a glorious death, and finally got the concession. Note that I STILL HAD ROLL HIGH...SEVERAL TIMES during the battle, to pull it off! Which I DID! In your face, GM. Haha.

Did the GM feel bad?

I strongly doubt it.
Me? I still feel a tad miffed. I liked that PC.


:]
Tony
 

Remove ads

Top