Mustrum_Ridcully
Legend
Some might say it could be all three. So was it a logical OR, and not a logical XOR?Matthew L. Martin said:Madness, blasphemy . . . or 4TH EDITION! ?![]()

Some might say it could be all three. So was it a logical OR, and not a logical XOR?Matthew L. Martin said:Madness, blasphemy . . . or 4TH EDITION! ?![]()
Well, we will always assume that McLane has at least one opponent lying around that has a shirt.hong said:See, this would not have worked if he was shirtless.
Well, the whole scenario was "kingdom-threatening", so I guess it must be a paragon ability. Though I am not sure I could make a case for"surfing on harrier jets" being anything but an epic ability.At what level do I get "Destroy helicopter with car"?
Yeah, there are also systems with damage saves (i.e. no hp system) - M&M and True20. Where a weapon can hit you without effect, same for Savage Worlds, as the damage must roll over your Toughness to have any effect. And even then, if you're only shaken, you can undo that without any investment of resources.Henry said:There are others, but I'm just missing them. The key ingredient in all of them though is their cinematic natures; the more "realistic" a game is, the longer healing seems to take.
Just being pedantic here but he was surfing on a JSF not a Harrier. Even though they won't be past the test squadron phase for a few years.Mustrum_Ridcully said:Though I am not sure I could make a case for"surfing on harrier jets" being anything but an epic ability.
I guess they are still testing the wing stability so that they can take the additional weight (and resulting instability) of a well-trained man (80 to 120 kg?)?HeavenShallBurn said:Just being pedantic here but he was surfing on a JSF not a Harrier. Even though they won't be past the test squadron phase for a few years.
qstor said:As I've said a number of times, I can't think of a single other RPG where a character can innately heal themselves without referencing the healing "action" to Spells, long term rest, charms or potions, innate special abilities like fast healing and class ability D&D monks ability or OD&D mystics ability regeneration not in GURPS Ars Magica, Rifts.
Bring it on! My group and I are mad enough to play itKhur said:Ah . . . the wicked secret begins to be revealed that players might actually have some narrative control in an interactive, cooperative game.
Nah, that couldn't be it. Who would be mad enough to do that?
However I really don't like this ability, even after becoming a reformed simulationist! But I never like all of any rules, so I will always expect to house-rule someLizard said:"Wow, that goblin harpooner impaled you and dragged you half across the battlefield, kicking and screaming with the weapon going through your gut and out your spine! How do you feel?"
"I'll be perfectly OK in five minutes."
ainatan said:He will be perfectly OK in 5 minutes ruleswise.
As DM would you really tell the player that his wound just disappears after 5 minutes of resting?
Falling Icicle said:If hit points don't represent physical well being, then why are they lost due to damage (swords, fireballs, falling, etc)? The idea of hit points representing things like morale, luck and other weird things fails completely when you really stop to think about it.