Saeviomagy
Adventurer
We are playing a game where armor doesn't penalize your ability to jump, swim or pick pockets. Why worry about helmets?
Personally if I had something like a trap that specifically hit a character in the head, and they pointed out that they were wearing a helmet, I might give them advantage on the save, or disadvantage to the attack roll. Outside of that, no, nothing.
Personally if I had something like a trap that specifically hit a character in the head, and they pointed out that they were wearing a helmet, I might give them advantage on the save, or disadvantage to the attack roll. Outside of that, no, nothing.