Here's his astral deva revision, sorry if it's hard to read, I copied from a .txt file.
[sblock]Astral Deva
1: 1HD, Feat, Speed 40 feet, Darkvision 60 ft, low-light vision, +4 on saves vs poison, Tongues, +2 Int, +5 Nat Armor, Good Subtype, Slam (1d6)
2: Acid 5, Cold 5, Protective Aura (Protection from Evil, self), Change Shape (Basic humanoid race version of self), Uncanny Dodge, +2 Dex, +6 Nat Armor
3: 2HD +2 Str, +2 Con, +5 vs Petrification, +7 Nat Armor
4: Fly 50 (Average), +2 Cha, +2 Wis, SR 5+Class Level, Slam (1d8),
5: 3HD, Feat, Protective Aura (Magic Circle against Evil), +2 Int, +8 Nat Armor
6: 4HD, Speed 50 feet, +2 Str, +2 Dex, DR 2/Evil, Change Shape (Any 1 HD, +0 LA Small or Medium Humanoid)
7: Fly 60 (Average), Protective Aura (Invulnerability to 1st level spells), +2 Con, Electricity 5, Fire 5, +9 Nat Armor
8: 5HD, +2 Cha, +2 Wis, SR 7+Class Level, Improved Uncanny Dodge, +10 vs Petrification
9: Fly 70 (Good), Protective Aura (+3 bonuses), +2 Str, Acid 10, Cold 10, +10 Nat Armor DR 4/Evil
10: 6HD, Feat, Stun (Any single weapon, twice in one round, DC 10+half HD+Str, 1 round), +2 Int
11: 7HD, Protective Aura (Invulnerability to 2nd level spells), +2 Dex, +11 Nat Armor
12: Fly 80 (Good), +2 Str, +2 Cha, SR 10+Class Level, Petrification Immunity, DR 5/Evil, Change Shape (Any Small or Medium Humanoid)
13: 8HD, Stun for 1d4 rounds, +2 Con, +2 Wis, +12 nat armor
14: Fly 90 (Good) Protective Aura (Invulnerability to 3rd level spells), +2 Int, Acid 20, Cold 20, DR 7/Evil
15: 9HD, Feat, +2 Str, +2 Dex, +13 Nat Armor, Electricity 10, Fire 10
16: 10HD, Protective Aura (+4 bonuses), +2 Cha, DR 8/Evil
17: Fly 100 (Good), Stun for 1d6 rounds, +2 Con, +14 Nat Armor
18: 11HD, +2 Str, DR 10/Evil
19: +2 Wis, +15 Nat Armor, Acid Immunity, Cold Immunity
20: 12 HD, Feat, +2 Cha, SR 18+HD
Spell Like-Abilities! CL=Hit Die
1: Detect Evil at will
2: Cure Light Wounds 1/day, Remove Fear 1/day
3: Aid 1/day
4: See Invisibility 1/day, Remove Fear 3/day, Continual Flame 1/day,
5: Remove Curse 1/day, Remove Disease 1/day, CLW and See Invisibility2/day
6: Dispel Magic 1/day, Invisibility (Self only) 1/day
7: Holy Smite 1/day, Discern Lies 1/day, Aid at Will
8: Remove Fear at will, Invisibility (Self only) 3/day, CLW3/day
9: Holy Smite 3/day, Remove Curse 3/day, Remove Disease 3/day, Dispel Evil 1/day
10: Dispel Magic 3/day, Discern Lies 3/day, Continual Flame 5/day,
11: Dispel Evil 3/day, CLW and See Invis 4/day
12: Remove Curse at Will, Remove Disease at Will
13: Invisibility (Self only) at will, Holy Smite at Will, Discern Lies at Will
14: Dispel Magic at will, Holy Word 1/day, Planeshift 1/day, CLW and See Invis 5/day
15: Heal 1/day, Blade Barrier 1/day, Dispel Evil at Will, Continual Flame 7/day,
16: Holy Word 3/day
17: Planeshift 3/day, CLW and See Invis 6/day
18: Holy Aura 1/day, Continual Flame at Will
20: Holy Aura at Will, Holy Word at Will, Planeshift at Will, CLW and See Invis 7/day
[/sblock]
He denoted every level that increases HD, and the ones you get a feat at (1 + every 3). Of course you'd also get the +1 to a stat every 4 as normal, and so on.
EDIT: That was a rough draft version he had sent me to look over. Here's the final version he ended up allowing:
[sblock]Astral Deva (Angel)
1: 1HD, Feat, Speed 40 feet, Darkvision 60 ft, low-light vision, +4 on saves vs poison, Tongues, +2 Int, +5 Nat Armor, Good Subtype, Slam (1d6), Glide (Speed 30, 15 feet moved per five feet of altitude lost. Clumsy manueverability)
2: Acid 5, Cold 5, Protective Aura (Protection from Evil, self), Change Shape (Basic humanoid race version of self), Uncanny Dodge, +2 Dex, +6 Nat Armor
3: 2HD +2 Str, +2 Con, +5 vs Petrification, +7 Nat Armor
4: Fly 50 (Average), +2 Cha, +2 Wis, SR 5+Class Level, Slam (1d8),
5: 3HD, Feat, Protective Aura (Magic Circle against Evil), +2 Int, +8 Nat Armor
6: 4HD, Speed 50 feet, +2 Str, +2 Dex, DR 2/Evil, Change Shape (Any 1 HD, +0 LA Small or Medium Humanoid)
7: Fly 60 (Average), Protective Aura (Invulnerability to 1st level spells), +2 Con, Electricity 5, Fire 5, +9 Nat Armor
8: 5HD, +2 Cha, +2 Wis, SR 7+Class Level, Improved Uncanny Dodge, +10 vs Petrification
9: Fly 70 (Good), Protective Aura (+3 bonuses), +2 Str, Acid 10, Cold 10, +10 Nat Armor DR 4/Evil
10: 6HD, Feat, Stun (Any single weapon, twice in one round, DC 10+half HD+Str, 1 round), +2 Int
11: 7HD, Protective Aura (Invulnerability to 2nd level spells), +2 Dex, +11 Nat Armor
12: Fly 80 (Good), +2 Str, +2 Cha, SR 10+Class Level, Petrification Immunity, DR 5/Evil, Change Shape (Any Small or Medium Humanoid)
13: 8HD, Stun for 1d4 rounds, +2 Con, +2 Wis, +12 nat armor
14: Fly 90 (Good) Protective Aura (Invulnerability to 3rd level spells), +2 Int, Acid 20, Cold 20, DR 7/Evil
15: 9HD, Feat, +2 Str, +2 Dex, +13 Nat Armor, Electricity 10, Fire 10
16: 10HD, Protective Aura (+4 bonuses), +2 Cha, DR 8/Evil
17: Fly 100 (Good), Stun for 1d6 rounds, +2 Con, +14 Nat Armor
18: 11HD, +2 Str, DR 10/Evil
19: +2 Wis, +15 Nat Armor, Acid Immunity, Cold Immunity
20: 12 HD, Feat, +2 Cha, SR 18+HD
Spell Like-Abilities! CL=Hit Die
1: Detect Evil at will
2: Cure Light Wounds 1/day, Remove Fear 1/day
3: Aid 1/day
4: See Invisibility 1/day, Remove Fear 3/day, Continual Flame 1/day,
5: Remove Curse 1/day, Remove Disease 1/day, CLW and See Invisibility2/day
6: Dispel Magic 1/day, Invisibility (Self only) 1/day
7: Holy Smite 1/day, Discern Lies 1/day, Aid at Will
8: Remove Fear at will, Invisibility (Self only) 3/day, CLW3/day
9: Holy Smite 3/day, Remove Curse 3/day, Remove Disease 3/day, Dispel Evil 1/day
10: Dispel Magic 3/day, Discern Lies 3/day, Continual Flame 5/day,
11: Dispel Evil 3/day, CLW and See Invis 4/day
12: Remove Curse at Will, Remove Disease at Will
13: Invisibility (Self only) at will, Holy Smite at Will, Discern Lies at Will
14: Dispel Magic at will, Holy Word 1/day, Planeshift 1/day, CLW and See Invis 5/day
15: Heal 1/day, Blade Barrier 1/day, Dispel Evil at Will, Continual Flame 7/day,
16: Holy Word 3/day
17: Planeshift 3/day, CLW and See Invis 6/day
18: Holy Aura 1/day, Continual Flame at Will
20: Holy Aura at Will, Holy Word at Will, Planeshift at Will, CLW and See Invis 7/day[/sblock]