jgbrowning
Hero
i always though putting "http://enworld.cyberstreet.com" somewhere on D20 products would be the best thing to happen to the industry since OGL.. 
but im biased..
joe b.

but im biased..
joe b.
jgbrowning said:i always though putting "http://enworld.cyberstreet.com" somewhere on D20 products would be the best thing to happen to the industry since OGL..
but im biased..
joe b.
Despaxas said:Hail all,
I've got this bet with my DM that I can build a character of 18th level that will wipe out any dragon he throws at me (no Gods, or weird dragons, just the ones in the MM).
What I'm thinking of so far is either a sorcerer or a wizard with:
-Spell Penetration, Greater Spell Penetration
-SR thru some item, or PrC
-Ring of Spell Turning (handy dandy)
-Permanent True Seeing (for pesky invis dragons)
-Gate, Gate and Gate some more (thinking Solars here)
-Time Stop (then see Gate)
Now I need some ideas on how to proceed from here, what spells would be good against dragons, and no I don't know which type. What items are a must-have, etc. Strategies, tactics, you name it. Help me defeat my DM
Thanks
Jeremy said:Even if it lost init due to a multiple empowered cat's grace and was struck with a touch spell disintegrate spell with a DC the dragon couldn't make?
Or was hit on a single strike that hit an AC 30 higher than it's best that did over 3x as many hit points as the dragon had?
Because these are all possibilities at 18th level.
At 18th level in a deathmatch situation, sometimes initiative is the only thing that matters. And dragons aren't exactly known for their dexterity.
For that matter, you could also very well miss the SR check. A GW red has, what, 38?, so even with greater spell penetration he's going to have to score a 16 or better. I suggest Potions of Haste, scrolls of Time Stop (and an appropriate domain to use them) and preparing a heap of those ranged Harms, because he'll need four on average to land one.Storminator said:If the dragon is preparing for you, and is willing to be extremely unfair, it can use a Contingencied Heal, and nerf this tactic instantly. So come up with another, cause you might need back up!
Storminator said:I was just looking over the first few Smackdowns (tm), and they are not going to touch a Great Red Wyrm. At least the first few all deal a few hundred points of damage. Yippee. The dragon can take that two or three times, have a little left over, and lets not forget it casts cleric spells like a sorcerer.
Look at the Arcane smackdown. Save DCs of 33, vs the dragon's saves of at least +22 (barring any feats). Not impressive. Let alone the SR, which is at least 32 (again barring feats). The monk smackdown is a joke. Fort save DC 30? If your tactic is "hope the dragon rolls a 1" this is bitchin. I won't continue.
The Great Red Wyrm is a CR 25. He should destroy you and all your friends at the same time. If you go in alone you shouldn't even be able to figure out how he killed you.
PS