Help me beat my DM :)

Figure out what you do after a Mord's Disjunction. Great Wyrms can have them you know. :)

It isn't that we're defeatist, we're just rooting for the dragon, that's all. :D

PS
 

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Heh does the Great red Wyrm get to have the Magic items of a CR 25 NPC?

If so it's likely to have quite a few Ioun Stones, dragon equivalents of the major buffing items, and a draconic ring of spell turning.

Even if you get off a Time Stop and layer on killing enchantment after killing enchantment they probably won't get through his buffs and spell shields. Then he takes his time stop or cast M. Disjunction and then proceeds to make you a meal.
 


I'd imagine the dragon gets equipment based on the treasure tables in the DMG plus the equipment of its character level. Of course, nothing prevents is from SPENDING the treasure in its horde on juicy items...
 

Besides what self respecting Great Wyrm isn't going to have a contingency with "If timestop then greater dispel magic counterspell, or teleport, or a particular favorite of mine feeblemind" Of course a Spellcaster with Int 1 is kinda unable to cast spells so the dragon can play afterwards.
 

Well, does he want that or a contingency against Harm? He only gets one, you know. The trick is casting the spell he DOESN'T have a contingency for on at the moment.
 

Re: Re: Greater Spell Penetration too

Tom Cashel said:


You can't use two metamagicked spells in the same round.
He can if he prepares the inflict spell beforehand rather than casting it spontaneously.

Or where does it say he can't?
 

Storminator said:
I was just looking over the first few Smackdowns (tm), and they are not going to touch a Great Red Wyrm. At least the first few all deal a few hundred points of damage. Yippee. The dragon can take that two or three times, have a little left over, and lets not forget it casts cleric spells like a sorcerer.

Well let's see you could go with the Fleet Runner of Ehlonna smack which actually already has an 18th level variety figured out for 2640 damage (which would kill Tiamat in round 1).

Or Mr. Ginsu could hack the dragon's head off, what? Average 3 times in the first round?

Or 2500 points of damage off the second Iaijutsu Smackdown...

Or the polymorphed 4 armed archer smackdown for 1384 points of damage.

Or if you don't mind being evil you could try 4-6 thousand points of damage off the akutenshi smack.

Or you could go with the priest of mystra with the 43+spell level DC's and then target the dragon's reflex or will saves with heightened DC 52 saves. (Also beating a great gold's SR on a 6 or better.)

Or you could use my psychic warrior/deepwood sniper smack for up to 390 points of damage PER ARROW. That's 2 shots to kill a great gold btw.

'o Skoteinos gets his arcane DC's up to 57 with his red wizard/shadow adept/archmage build, you could purposefully go after a dragon's best save and still nail them with that.

Well, anyways, suffice it to say, there are plenty of things in there that can make a 660 hp dragon seem like a small fry. And there are also plenty of things in there that a non-vanilla MM dragon could use himself.

So who wins init? :)
 

Re: Re: Greater Spell Penetration too

Just to clarify my position: dragons are immensely powerful and should crush anything 7 levels below their CR without breaking a sweat. However, Harm is broken and so is Haste, and with those or a smackdown, a bit of luck (winning initiative - make sure to have ungodly DEX, it'll also help with eventual Ref saves), and a character explicitly engineered to kill dragons, it is actually possible to kill any dragon. :D

That is, unless the DM starts using heavy-duty metagaming, giving the dragon extra equipment, or adding a ton of minions into the mix. None of those "tactics" were into the bet, if I understood correctly.
Tom Cashel said:
You can't use two metamagicked spells in the same round.
AFAIK, yes I can. Reference?
 

If you are a spontaneous caster, using metamagic extends casting to a full round action (5' step only). If you prepare your spells and you prepare them with metamagic feats prior, then you can cast a quickened haste, an empowered cone of cold, and a maximized fireball all in the same round. Note that spontaneously casting cure or inflict spells as a cleric counts as spontaneous casting and metamagic is again made a full round action. Of course, that doesn't stop you from casting a different quickened spell, and another spell with your extra partial action. It just means you can use you your extra partial action from haste to cast a metamagicked spontaneous inflict or cure. Because partial actions cannot be used to perform full round actions.
 
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